summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/render_static_data.hpp
diff options
context:
space:
mode:
authorKonstantin Käfer <mail@kkaefer.com>2019-04-26 18:31:48 +0200
committerKonstantin Käfer <mail@kkaefer.com>2019-05-08 12:25:22 +0200
commit20a807fdf36e2609973451ef8d0e49472a59db91 (patch)
tree8aa9cc42ba015097cf1edc4e16a438a8ddfeb298 /src/mbgl/renderer/render_static_data.hpp
parentef48d53e78573c30d543a5fa84a7d524c950a2f3 (diff)
downloadqtlocation-mapboxgl-20a807fdf36e2609973451ef8d0e49472a59db91.tar.gz
[core] render extrusions directly in the main framebuffer
Diffstat (limited to 'src/mbgl/renderer/render_static_data.hpp')
-rw-r--r--src/mbgl/renderer/render_static_data.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mbgl/renderer/render_static_data.hpp b/src/mbgl/renderer/render_static_data.hpp
index f6c40163ee..ddf52f83f6 100644
--- a/src/mbgl/renderer/render_static_data.hpp
+++ b/src/mbgl/renderer/render_static_data.hpp
@@ -4,7 +4,7 @@
#include <mbgl/gfx/index_buffer.hpp>
#include <mbgl/gfx/renderbuffer.hpp>
#include <mbgl/programs/background_program.hpp>
-#include <mbgl/programs/extrusion_texture_program.hpp>
+#include <mbgl/programs/heatmap_texture_program.hpp>
#include <mbgl/programs/programs.hpp>
#include <mbgl/programs/raster_program.hpp>
#include <mbgl/util/optional.hpp>
@@ -22,7 +22,7 @@ public:
gfx::VertexBuffer<gfx::Vertex<PositionOnlyLayoutAttributes>> tileVertexBuffer;
gfx::VertexBuffer<RasterLayoutVertex> rasterVertexBuffer;
- gfx::VertexBuffer<ExtrusionTextureLayoutVertex> extrusionTextureVertexBuffer;
+ gfx::VertexBuffer<HeatmapTextureLayoutVertex> heatmapTextureVertexBuffer;
gfx::IndexBuffer quadTriangleIndexBuffer;
gfx::IndexBuffer tileBorderIndexBuffer;
@@ -30,7 +30,7 @@ public:
SegmentVector<BackgroundAttributes> tileTriangleSegments;
SegmentVector<DebugAttributes> tileBorderSegments;
SegmentVector<RasterAttributes> rasterSegments;
- SegmentVector<ExtrusionTextureAttributes> extrusionTextureSegments;
+ SegmentVector<HeatmapTextureAttributes> heatmapTextureSegments;
optional<gfx::Renderbuffer<gfx::RenderbufferPixelType::Depth>> depthRenderbuffer;
bool has3D = false;