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authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2020-01-16 12:05:11 +0200
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2020-01-22 14:30:26 +0200
commit769a822fec2090fc37e00344dc63d5a1c2e32ac2 (patch)
tree83fbd610bd9498b4032077c03592fbcd3d2f930a /src/mbgl/renderer/render_orchestrator.cpp
parentd24c1d625af61328b8ada2d005ab3f9e659a2c69 (diff)
downloadqtlocation-mapboxgl-769a822fec2090fc37e00344dc63d5a1c2e32ac2.tar.gz
[core] Pass UpdateParameters to Placement constructor
Diffstat (limited to 'src/mbgl/renderer/render_orchestrator.cpp')
-rw-r--r--src/mbgl/renderer/render_orchestrator.cpp13
1 files changed, 2 insertions, 11 deletions
diff --git a/src/mbgl/renderer/render_orchestrator.cpp b/src/mbgl/renderer/render_orchestrator.cpp
index 239ad19876..c77eaca37e 100644
--- a/src/mbgl/renderer/render_orchestrator.cpp
+++ b/src/mbgl/renderer/render_orchestrator.cpp
@@ -394,12 +394,7 @@ std::unique_ptr<RenderTree> RenderOrchestrator::createRenderTree(
std::set<std::string> usedSymbolLayers;
if (renderTreeParameters->placementChanged) {
- Mutable<Placement> placement = makeMutable<Placement>(updateParameters->transformState,
- updateParameters->mode,
- updateParameters->transitionOptions,
- updateParameters->crossSourceCollisions,
- updateParameters->timePoint,
- placementController.getPlacement());
+ Mutable<Placement> placement = makeMutable<Placement>(updateParameters, placementController.getPlacement());
for (auto it = layersNeedPlacement.crbegin(); it != layersNeedPlacement.crend(); ++it) {
const RenderLayer& layer = *it;
@@ -425,11 +420,7 @@ std::unique_ptr<RenderTree> RenderOrchestrator::createRenderTree(
crossTileSymbolIndex.reset();
renderTreeParameters->placementChanged = symbolBucketsChanged = !layersNeedPlacement.empty();
if (renderTreeParameters->placementChanged) {
- Mutable<Placement> placement = makeMutable<Placement>(updateParameters->transformState,
- updateParameters->mode,
- updateParameters->transitionOptions,
- updateParameters->crossSourceCollisions,
- updateParameters->timePoint);
+ Mutable<Placement> placement = makeMutable<Placement>(updateParameters);
for (auto it = layersNeedPlacement.crbegin(); it != layersNeedPlacement.crend(); ++it) {
const RenderLayer& layer = *it;
crossTileSymbolIndex.addLayer(layer, updateParameters->transformState.getLatLng().longitude());