summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/render_layer.hpp
diff options
context:
space:
mode:
authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-04-10 14:25:09 +0300
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-04-17 17:21:41 +0300
commit150b427300af6425e78a687ce275feae4a7ccc9d (patch)
tree11af7e9ce4de759e7055dd7918efdc64568f5192 /src/mbgl/renderer/render_layer.hpp
parenta0c83808c0de3129f0737cfed9f311e062b54b16 (diff)
downloadqtlocation-mapboxgl-150b427300af6425e78a687ce275feae4a7ccc9d.tar.gz
[core] Update `style::LayerProperties` instances in tiles
Diffstat (limited to 'src/mbgl/renderer/render_layer.hpp')
-rw-r--r--src/mbgl/renderer/render_layer.hpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mbgl/renderer/render_layer.hpp b/src/mbgl/renderer/render_layer.hpp
index 3a762947db..692fc85f29 100644
--- a/src/mbgl/renderer/render_layer.hpp
+++ b/src/mbgl/renderer/render_layer.hpp
@@ -92,11 +92,6 @@ protected:
// in the console to inform the developer.
void checkRenderability(const PaintParameters&, uint32_t activeBindingCount);
- // For some layers, we want Buckets to cache their corresponding paint properties, so that outdated buckets (and
- // the cached paint properties) can be still in use while the tile is loading new buckets (which will
- // correpond to the current paint properties of the layer).
- virtual void updateBucketPaintProperties(Bucket*) const;
-
using FilterFunctionPtr = bool (*)(RenderTile&);
RenderTiles filterRenderTiles(RenderTiles, FilterFunctionPtr) const;