diff options
author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2018-11-22 15:37:09 +0200 |
---|---|---|
committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2018-11-27 18:10:21 +0200 |
commit | 361982fef83a145769da5c04d1c19731df89921c (patch) | |
tree | e6212cb782cf9df83ecc3e32cb52beaebeb73ab8 /src/mbgl/renderer/render_layer.hpp | |
parent | cca37e765bf9b853262783a6f7cc3d1a4c72957d (diff) | |
download | qtlocation-mapboxgl-361982fef83a145769da5c04d1c19731df89921c.tar.gz |
[core][Android][Darwin] LayerManager creates RenderLayer instances
`LayerManager` is now responsible for `RenderLayer` instances creation,
so that there is a single entry point for creating of objects, which
correspond to a certain layer type.
The `LayerType type` field is dropped from `Layer::Impl`.
Diffstat (limited to 'src/mbgl/renderer/render_layer.hpp')
-rw-r--r-- | src/mbgl/renderer/render_layer.hpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/mbgl/renderer/render_layer.hpp b/src/mbgl/renderer/render_layer.hpp index a92d8f5aff..4e0e1913b6 100644 --- a/src/mbgl/renderer/render_layer.hpp +++ b/src/mbgl/renderer/render_layer.hpp @@ -23,13 +23,9 @@ class TransformState; class RenderLayer { protected: - RenderLayer(style::LayerType, Immutable<style::Layer::Impl>); - - const style::LayerType type; + RenderLayer(Immutable<style::Layer::Impl>); public: - static std::unique_ptr<RenderLayer> create(Immutable<style::Layer::Impl>); - virtual ~RenderLayer() = default; // Begin transitions for any properties that have changed since the last frame. @@ -93,8 +89,6 @@ public: // TODO: Only for background layers. virtual optional<Color> getSolidBackground() const; - friend std::string layoutKey(const RenderLayer&); - protected: // Checks whether the current hardware can render this layer. If it can't, we'll show a warning // in the console to inform the developer. |