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authorJohn Firebaugh <john.firebaugh@gmail.com>2016-07-08 14:25:54 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-07-11 18:39:50 -0700
commit822ec091da5f1810bcba8afbb7cde35476b2f119 (patch)
tree30ee3d6bd0abc9a6349344fcfb3596f0de280ce3 /src/mbgl/renderer/painter_symbol.cpp
parent462137a5360dc1d47a1cee654e43243e729befb7 (diff)
downloadqtlocation-mapboxgl-822ec091da5f1810bcba8afbb7cde35476b2f119.tar.gz
[core] Introduce non-anonymous Shaders class
Diffstat (limited to 'src/mbgl/renderer/painter_symbol.cpp')
-rw-r--r--src/mbgl/renderer/painter_symbol.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/mbgl/renderer/painter_symbol.cpp b/src/mbgl/renderer/painter_symbol.cpp
index df29d16b9d..d541479b10 100644
--- a/src/mbgl/renderer/painter_symbol.cpp
+++ b/src/mbgl/renderer/painter_symbol.cpp
@@ -4,9 +4,7 @@
#include <mbgl/style/layers/symbol_layer_impl.hpp>
#include <mbgl/geometry/glyph_atlas.hpp>
#include <mbgl/sprite/sprite_atlas.hpp>
-#include <mbgl/shader/sdf_shader.hpp>
-#include <mbgl/shader/icon_shader.hpp>
-#include <mbgl/shader/collision_box_shader.hpp>
+#include <mbgl/shader/shaders.hpp>
#include <mbgl/util/math.hpp>
#include <cmath>
@@ -171,7 +169,7 @@ void Painter::renderSymbol(SymbolBucket& bucket,
matrix,
1.0f,
{{ float(activeSpriteAtlas->getWidth()) / 4.0f, float(activeSpriteAtlas->getHeight()) / 4.0f }},
- isOverdraw() ? *overdrawShader.sdfIcon : *shader.sdfIcon,
+ isOverdraw() ? overdrawShaders->sdfIcon : shaders->sdfIcon,
&SymbolBucket::drawIcons,
layout.iconRotationAlignment,
// icon-pitch-alignment is not yet implemented
@@ -203,7 +201,7 @@ void Painter::renderSymbol(SymbolBucket& bucket,
}
const bool overdraw = isOverdraw();
- auto& iconShader = overdraw ? *overdrawShader.icon : *shader.icon;
+ auto& iconShader = overdraw ? overdrawShaders->icon : shaders->icon;
config.program = iconShader.getID();
iconShader.u_matrix = vtxMatrix;
@@ -240,7 +238,7 @@ void Painter::renderSymbol(SymbolBucket& bucket,
matrix,
24.0f,
{{ float(glyphAtlas->width) / 4, float(glyphAtlas->height) / 4 }},
- isOverdraw() ? *overdrawShader.sdfGlyph : *shader.sdfGlyph,
+ isOverdraw() ? overdrawShaders->sdfGlyph : shaders->sdfGlyph,
&SymbolBucket::drawGlyphs,
layout.textRotationAlignment,
layout.textPitchAlignment,
@@ -259,7 +257,7 @@ void Painter::renderSymbol(SymbolBucket& bucket,
config.stencilOp.reset();
config.stencilTest = GL_TRUE;
- auto& collisionBoxShader = *shader.collisionBox;
+ auto& collisionBoxShader = shaders->collisionBox;
config.program = collisionBoxShader.getID();
collisionBoxShader.u_matrix = matrix;
// TODO: This was the overscaled z instead of the canonical z.