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author | John Firebaugh <john.firebaugh@gmail.com> | 2016-07-08 14:25:54 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-07-11 18:39:50 -0700 |
commit | 822ec091da5f1810bcba8afbb7cde35476b2f119 (patch) | |
tree | 30ee3d6bd0abc9a6349344fcfb3596f0de280ce3 /src/mbgl/renderer/painter_symbol.cpp | |
parent | 462137a5360dc1d47a1cee654e43243e729befb7 (diff) | |
download | qtlocation-mapboxgl-822ec091da5f1810bcba8afbb7cde35476b2f119.tar.gz |
[core] Introduce non-anonymous Shaders class
Diffstat (limited to 'src/mbgl/renderer/painter_symbol.cpp')
-rw-r--r-- | src/mbgl/renderer/painter_symbol.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/mbgl/renderer/painter_symbol.cpp b/src/mbgl/renderer/painter_symbol.cpp index df29d16b9d..d541479b10 100644 --- a/src/mbgl/renderer/painter_symbol.cpp +++ b/src/mbgl/renderer/painter_symbol.cpp @@ -4,9 +4,7 @@ #include <mbgl/style/layers/symbol_layer_impl.hpp> #include <mbgl/geometry/glyph_atlas.hpp> #include <mbgl/sprite/sprite_atlas.hpp> -#include <mbgl/shader/sdf_shader.hpp> -#include <mbgl/shader/icon_shader.hpp> -#include <mbgl/shader/collision_box_shader.hpp> +#include <mbgl/shader/shaders.hpp> #include <mbgl/util/math.hpp> #include <cmath> @@ -171,7 +169,7 @@ void Painter::renderSymbol(SymbolBucket& bucket, matrix, 1.0f, {{ float(activeSpriteAtlas->getWidth()) / 4.0f, float(activeSpriteAtlas->getHeight()) / 4.0f }}, - isOverdraw() ? *overdrawShader.sdfIcon : *shader.sdfIcon, + isOverdraw() ? overdrawShaders->sdfIcon : shaders->sdfIcon, &SymbolBucket::drawIcons, layout.iconRotationAlignment, // icon-pitch-alignment is not yet implemented @@ -203,7 +201,7 @@ void Painter::renderSymbol(SymbolBucket& bucket, } const bool overdraw = isOverdraw(); - auto& iconShader = overdraw ? *overdrawShader.icon : *shader.icon; + auto& iconShader = overdraw ? overdrawShaders->icon : shaders->icon; config.program = iconShader.getID(); iconShader.u_matrix = vtxMatrix; @@ -240,7 +238,7 @@ void Painter::renderSymbol(SymbolBucket& bucket, matrix, 24.0f, {{ float(glyphAtlas->width) / 4, float(glyphAtlas->height) / 4 }}, - isOverdraw() ? *overdrawShader.sdfGlyph : *shader.sdfGlyph, + isOverdraw() ? overdrawShaders->sdfGlyph : shaders->sdfGlyph, &SymbolBucket::drawGlyphs, layout.textRotationAlignment, layout.textPitchAlignment, @@ -259,7 +257,7 @@ void Painter::renderSymbol(SymbolBucket& bucket, config.stencilOp.reset(); config.stencilTest = GL_TRUE; - auto& collisionBoxShader = *shader.collisionBox; + auto& collisionBoxShader = shaders->collisionBox; config.program = collisionBoxShader.getID(); collisionBoxShader.u_matrix = matrix; // TODO: This was the overscaled z instead of the canonical z. |