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authorKonstantin Käfer <mail@kkaefer.com>2016-09-27 17:52:14 +0200
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-09-27 11:03:29 -0700
commit44c7e9d05edbe6fee9e8f98b91380b6c07e57ac7 (patch)
treecb2ee7fed51efe737543bb6f2444fac885571c41 /src/mbgl/renderer/painter_symbol.cpp
parentce42d22984d19fa020e6fba77e2585c0fd9dacf4 (diff)
downloadqtlocation-mapboxgl-44c7e9d05edbe6fee9e8f98b91380b6c07e57ac7.tar.gz
[core] merge gl::ObjectStore into gl::Context
Diffstat (limited to 'src/mbgl/renderer/painter_symbol.cpp')
-rw-r--r--src/mbgl/renderer/painter_symbol.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mbgl/renderer/painter_symbol.cpp b/src/mbgl/renderer/painter_symbol.cpp
index 635c81fbf7..74cdcb4b08 100644
--- a/src/mbgl/renderer/painter_symbol.cpp
+++ b/src/mbgl/renderer/painter_symbol.cpp
@@ -20,7 +20,7 @@ void Painter::renderSDF(SymbolBucket& bucket,
float sdfFontSize,
std::array<float, 2> texsize,
SDFShader& sdfShader,
- void (SymbolBucket::*drawSDF)(SDFShader&, gl::ObjectStore&, gl::Context&, PaintMode),
+ void (SymbolBucket::*drawSDF)(SDFShader&, gl::Context&, PaintMode),
// Layout
AlignmentType rotationAlignment,
@@ -76,7 +76,7 @@ void Painter::renderSDF(SymbolBucket& bucket,
sdfShader.u_zoom = (state.getZoom() - zoomAdjust) * 10; // current zoom level
- frameHistory.bind(store, context, 1);
+ frameHistory.bind(context, 1);
sdfShader.u_fadetexture = 1;
// The default gamma value has to be adjust for the current pixelratio so that we're not
@@ -94,7 +94,7 @@ void Painter::renderSDF(SymbolBucket& bucket,
sdfShader.u_color = haloColor;
sdfShader.u_opacity = opacity;
sdfShader.u_buffer = (haloOffset - haloWidth / fontScale) / sdfPx;
- (bucket.*drawSDF)(sdfShader, store, context, paintMode());
+ (bucket.*drawSDF)(sdfShader, context, paintMode());
}
// Then, we draw the text/icon over the halo
@@ -103,7 +103,7 @@ void Painter::renderSDF(SymbolBucket& bucket,
sdfShader.u_color = color;
sdfShader.u_opacity = opacity;
sdfShader.u_buffer = (256.0f - 64.0f) / 256.0f;
- (bucket.*drawSDF)(sdfShader, store, context, paintMode());
+ (bucket.*drawSDF)(sdfShader, context, paintMode());
}
}
@@ -160,7 +160,7 @@ void Painter::renderSymbol(PaintParameters& parameters,
SpriteAtlas* activeSpriteAtlas = layer.impl->spriteAtlas;
const bool iconScaled = fontScale != 1 || frame.pixelRatio != activeSpriteAtlas->getPixelRatio() || bucket.iconsNeedLinear;
const bool iconTransformed = layout.iconRotationAlignment == AlignmentType::Map || angleOffset != 0 || state.getPitch() != 0;
- activeSpriteAtlas->bind(sdf || state.isChanging() || iconScaled || iconTransformed, store, context, 0);
+ activeSpriteAtlas->bind(sdf || state.isChanging() || iconScaled || iconTransformed, context, 0);
if (sdf) {
renderSDF(bucket,
@@ -213,10 +213,10 @@ void Painter::renderSymbol(PaintParameters& parameters,
iconShader.u_zoom = (state.getZoom() - zoomAdjust) * 10; // current zoom level
iconShader.u_opacity = paint.iconOpacity;
- frameHistory.bind(store, context, 1);
+ frameHistory.bind(context, 1);
iconShader.u_fadetexture = 1;
- bucket.drawIcons(iconShader, store, context, paintMode());
+ bucket.drawIcons(iconShader, context, paintMode());
}
}
@@ -228,7 +228,7 @@ void Painter::renderSymbol(PaintParameters& parameters,
context.depthTest = GL_FALSE;
}
- glyphAtlas->bind(store, context, 0);
+ glyphAtlas->bind(context, 0);
renderSDF(bucket,
tile,
@@ -262,7 +262,7 @@ void Painter::renderSymbol(PaintParameters& parameters,
collisionBoxShader.u_maxzoom = (tile.id.canonical.z + 1) * 10;
context.lineWidth = 1.0f;
- bucket.drawCollisionBoxes(collisionBoxShader, store, context);
+ bucket.drawCollisionBoxes(collisionBoxShader, context);
}
}