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authorBruno de Oliveira Abinader <bruno@mapbox.com>2016-06-07 14:43:59 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2016-06-07 15:04:02 +0300
commit8b28b6ab6b5735a51b15d76baae284658a633c9d (patch)
treef9215b54fbd709ea3f92e24c774787f14dd40cba /src/mbgl/renderer/painter_fill.cpp
parentaa88ca4757f182dcab5b66172144701185ec28ab (diff)
downloadqtlocation-mapboxgl-8b28b6ab6b5735a51b15d76baae284658a633c9d.tar.gz
[core] Renamed OutlineShader's color uniform
Part of https://github.com/mapbox/mapbox-gl-shaders/issues/8.
Diffstat (limited to 'src/mbgl/renderer/painter_fill.cpp')
-rw-r--r--src/mbgl/renderer/painter_fill.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mbgl/renderer/painter_fill.cpp b/src/mbgl/renderer/painter_fill.cpp
index b89686c815..4c6ad1ba0f 100644
--- a/src/mbgl/renderer/painter_fill.cpp
+++ b/src/mbgl/renderer/painter_fill.cpp
@@ -55,7 +55,7 @@ void Painter::renderFill(FillBucket& bucket,
outlineShader->u_matrix = vtxMatrix;
config.lineWidth = 2.0f; // This is always fixed and does not depend on the pixelRatio!
- outlineShader->u_color = stroke_color;
+ outlineShader->u_outline_color = stroke_color;
outlineShader->u_opacity = opacity;
// Draw the entire line
@@ -184,7 +184,7 @@ void Painter::renderFill(FillBucket& bucket,
outlineShader->u_matrix = vtxMatrix;
config.lineWidth = 2.0f; // This is always fixed and does not depend on the pixelRatio!
- outlineShader->u_color = fill_color;
+ outlineShader->u_outline_color = fill_color;
outlineShader->u_opacity = opacity;
// Draw the entire line