summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/painter_fill.cpp
diff options
context:
space:
mode:
authorBruno de Oliveira Abinader <bruno@mapbox.com>2015-11-06 19:55:37 +0200
committerBruno de Oliveira Abinader <bruno@mapbox.com>2015-11-06 20:05:01 +0200
commit5ef5d0886731a800128e5200b4f5bb45708d2b27 (patch)
tree8d6aad1ffb284ca04d477ea4b7725a2283a75757 /src/mbgl/renderer/painter_fill.cpp
parent8894982625e732e62a4a12fabd7928800c7d5ded (diff)
downloadqtlocation-mapboxgl-5ef5d0886731a800128e5200b4f5bb45708d2b27.tar.gz
[core] Reset GL values when needed
Diffstat (limited to 'src/mbgl/renderer/painter_fill.cpp')
-rw-r--r--src/mbgl/renderer/painter_fill.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mbgl/renderer/painter_fill.cpp b/src/mbgl/renderer/painter_fill.cpp
index b9a0f013e5..e0e1c0c96a 100644
--- a/src/mbgl/renderer/painter_fill.cpp
+++ b/src/mbgl/renderer/painter_fill.cpp
@@ -36,7 +36,9 @@ void Painter::renderFill(FillBucket& bucket, const FillLayer& layer, const TileI
bool outline = properties.antialias && !pattern && stroke_color != fill_color;
bool fringeline = properties.antialias && !pattern && stroke_color == fill_color;
+ config.stencilOp.reset();
config.stencilTest = GL_TRUE;
+ config.depthFunc.reset();
config.depthTest = GL_TRUE;
// Because we're drawing top-to-bottom, and we update the stencil mask