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authorJohn Firebaugh <john.firebaugh@gmail.com>2016-10-04 15:26:00 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-10-06 14:47:58 -0700
commit21d7ee11e1cc0cd129f40df5bea2e07bfcc2a9e4 (patch)
tree771918967c0bdad79ba98f231d50436e633de369 /src/mbgl/renderer/painter_clipping.cpp
parent388fa9cf1039493f98f24005d1c7ddaa0ff95b3d (diff)
downloadqtlocation-mapboxgl-21d7ee11e1cc0cd129f40df5bea2e07bfcc2a9e4.tar.gz
[core] Rationalize shader names
{layer type}{subtype}Shader
Diffstat (limited to 'src/mbgl/renderer/painter_clipping.cpp')
-rw-r--r--src/mbgl/renderer/painter_clipping.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mbgl/renderer/painter_clipping.cpp b/src/mbgl/renderer/painter_clipping.cpp
index b585c03b4a..68f580c280 100644
--- a/src/mbgl/renderer/painter_clipping.cpp
+++ b/src/mbgl/renderer/painter_clipping.cpp
@@ -14,7 +14,7 @@ namespace mbgl {
void Painter::drawClippingMasks(PaintParameters& parameters, const std::map<UnwrappedTileID, ClipID>& stencils) {
MBGL_DEBUG_GROUP("clipping masks");
- auto& plainShader = parameters.shaders.plain;
+ auto& plainShader = parameters.shaders.fill;
auto& arrayCoveringPlain = parameters.shaders.coveringPlainArray;
mat4 matrix;