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authorKonstantin Käfer <mail@kkaefer.com>2016-10-06 13:23:50 +0200
committerKonstantin Käfer <mail@kkaefer.com>2016-10-25 13:52:36 -0700
commit5cc390d694fc7510d445310d8eb9e32429a5e67b (patch)
tree7a24706f919ac3e8154be8b4ce33aed5bf42188d /src/mbgl/renderer/painter.hpp
parent45f4dc0166f2d609d014d2174209fdbe1994c943 (diff)
downloadqtlocation-mapboxgl-5cc390d694fc7510d445310d8eb9e32429a5e67b.tar.gz
[core] separate Backend from View for headless rendering
Diffstat (limited to 'src/mbgl/renderer/painter.hpp')
-rw-r--r--src/mbgl/renderer/painter.hpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mbgl/renderer/painter.hpp b/src/mbgl/renderer/painter.hpp
index 28aa5aab44..d2c89c04a9 100644
--- a/src/mbgl/renderer/painter.hpp
+++ b/src/mbgl/renderer/painter.hpp
@@ -28,6 +28,7 @@ namespace mbgl {
class RenderTile;
class SpriteAtlas;
+class View;
class GlyphAtlas;
class LineAtlas;
struct FrameData;
@@ -58,7 +59,6 @@ class BackgroundLayer;
} // namespace style
struct FrameData {
- std::array<uint16_t, 2> framebufferSize = {{ 0, 0 }};
TimePoint timePoint;
float pixelRatio;
MapMode mapMode;
@@ -73,6 +73,7 @@ public:
void render(const style::Style&,
const FrameData&,
+ View&,
SpriteAtlas& annotationSpriteAtlas);
void cleanup();
@@ -85,9 +86,9 @@ public:
#ifndef NDEBUG
// Renders tile clip boundaries, using stencil buffer to calculate fill color.
- void renderClipMasks();
+ void renderClipMasks(PaintParameters&);
// Renders the depth buffer.
- void renderDepthBuffer();
+ void renderDepthBuffer(PaintParameters&);
#endif
void renderDebugText(Tile&, const mat4&);