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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-05-22 13:28:09 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-05-26 11:21:56 -0700
commitaa216d00254c18f7b5903026ab1a489ae7797dd8 (patch)
tree7decb42cb0f8a8a5ae0e9d3bdcfdf69e76949e15 /src/mbgl/renderer/painter.hpp
parent6cf9d5cfbfe8120121d8d53cbbf8915cea8f4879 (diff)
downloadqtlocation-mapboxgl-aa216d00254c18f7b5903026ab1a489ae7797dd8.tar.gz
[core] Don't use a separate SpriteAtlas for annotation images
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
Diffstat (limited to 'src/mbgl/renderer/painter.hpp')
-rw-r--r--src/mbgl/renderer/painter.hpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mbgl/renderer/painter.hpp b/src/mbgl/renderer/painter.hpp
index 47b469d971..e2777134d0 100644
--- a/src/mbgl/renderer/painter.hpp
+++ b/src/mbgl/renderer/painter.hpp
@@ -79,8 +79,7 @@ public:
void render(const style::Style&,
const FrameData&,
- View&,
- SpriteAtlas& annotationSpriteAtlas);
+ View&);
void cleanup();