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authorKonstantin Käfer <mail@kkaefer.com>2015-08-20 15:34:32 -0400
committerKonstantin Käfer <mail@kkaefer.com>2015-11-05 10:33:21 +0100
commit177372b83657cda9696ff68fd5cbb872b87ce324 (patch)
treeb067aa7eb0a404ff218cd7a08c325f2821d205f1 /src/mbgl/renderer/painter.hpp
parent24285926c21fd1ea36157895de2d55e489b63f9f (diff)
downloadqtlocation-mapboxgl-177372b83657cda9696ff68fd5cbb872b87ce324.tar.gz
[core] only update the render order array when there are changes to tiles
Diffstat (limited to 'src/mbgl/renderer/painter.hpp')
-rw-r--r--src/mbgl/renderer/painter.hpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mbgl/renderer/painter.hpp b/src/mbgl/renderer/painter.hpp
index 8f63388461..28008c5ac5 100644
--- a/src/mbgl/renderer/painter.hpp
+++ b/src/mbgl/renderer/painter.hpp
@@ -134,13 +134,13 @@ public:
bool needsAnimation() const;
+ void updateRenderOrder(const Style& style);
+
private:
void setup();
void setupShaders();
mat4 translatedMatrix(const mat4& matrix, const std::array<float, 2> &translation, const TileID &id, TranslateAnchorType anchor);
- std::vector<RenderItem> determineRenderOrder(const Style& style);
-
template <class Iterator>
void renderPass(RenderPass,
Iterator it, Iterator end,
@@ -198,6 +198,8 @@ private:
float depthRangeSize;
const float depthEpsilon = 1.0f / (1 << 16);
+ std::vector<RenderItem> order;
+
public:
FrameHistory frameHistory;