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author | John Firebaugh <john.firebaugh@gmail.com> | 2017-04-20 17:11:50 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-05-02 08:45:09 -0700 |
commit | 3f0c89d633a5056006557ad5f4b9e446807d00ee (patch) | |
tree | 5405c50dd26a5a393a982e8e0f76b764dbbccf48 /src/mbgl/renderer/painter.cpp | |
parent | 197751bace6181f2c2dbe4c890f277a0dc7e58b1 (diff) | |
download | qtlocation-mapboxgl-3f0c89d633a5056006557ad5f4b9e446807d00ee.tar.gz |
[core] Refactor Source::*Impls into RenderSources and TilePyramid
Diffstat (limited to 'src/mbgl/renderer/painter.cpp')
-rw-r--r-- | src/mbgl/renderer/painter.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mbgl/renderer/painter.cpp b/src/mbgl/renderer/painter.cpp index 36dd4a793f..01df326d95 100644 --- a/src/mbgl/renderer/painter.cpp +++ b/src/mbgl/renderer/painter.cpp @@ -1,6 +1,7 @@ #include <mbgl/renderer/painter.hpp> #include <mbgl/renderer/paint_parameters.hpp> #include <mbgl/renderer/render_tile.hpp> +#include <mbgl/renderer/render_source.hpp> #include <mbgl/style/source.hpp> #include <mbgl/style/source_impl.hpp> @@ -13,6 +14,7 @@ #include <mbgl/style/style.hpp> #include <mbgl/style/layer_impl.hpp> +#include <mbgl/tile/tile.hpp> #include <mbgl/renderer/render_background_layer.hpp> #include <mbgl/renderer/render_custom_layer.hpp> #include <mbgl/style/layers/custom_layer_impl.hpp> @@ -148,7 +150,7 @@ void Painter::render(const Style& style, const FrameData& frame_, View& view, Sp RenderData renderData = style.getRenderData(frame.debugOptions, state.getAngle()); const std::vector<RenderItem>& order = renderData.order; - const std::unordered_set<Source*>& sources = renderData.sources; + const std::unordered_set<RenderSource*>& sources = renderData.sources; // Update the default matrices to the current viewport dimensions. state.getProjMatrix(projMatrix); @@ -209,7 +211,7 @@ void Painter::render(const Style& style, const FrameData& frame_, View& view, Sp // Update all clipping IDs. algorithm::ClipIDGenerator generator; for (const auto& source : sources) { - source->baseImpl->startRender(generator, projMatrix, nearClippedProjMatrix, state); + source->startRender(generator, projMatrix, nearClippedProjMatrix, state); } MBGL_DEBUG_GROUP(context, "clipping masks"); @@ -258,7 +260,7 @@ void Painter::render(const Style& style, const FrameData& frame_, View& view, Sp // When only rendering layers via the stylesheet, it's possible that we don't // ever visit a tile during rendering. for (const auto& source : sources) { - source->baseImpl->finishRender(*this); + source->finishRender(*this); } } |