diff options
author | Chris Loer <chris.loer@gmail.com> | 2017-11-09 13:24:43 -0800 |
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committer | Chris Loer <chris.loer@mapbox.com> | 2017-11-17 10:05:15 -0800 |
commit | 30de793c2ab2f864af3e524be24f917f6897634a (patch) | |
tree | 395e4aa540f17a27f9a57b544a661e5ed5cc8011 /src/mbgl/renderer/layers | |
parent | 77bfb47fdabbd257272a01bef591d73e8c53c9c7 (diff) | |
download | qtlocation-mapboxgl-30de793c2ab2f864af3e524be24f917f6897634a.tar.gz |
[core] Update shaders/tests from GL JS.
Diffstat (limited to 'src/mbgl/renderer/layers')
-rw-r--r-- | src/mbgl/renderer/layers/render_symbol_layer.cpp | 74 |
1 files changed, 56 insertions, 18 deletions
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index 1376e8a3d8..abc8391c40 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -92,7 +92,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { const auto& paintProperties) { // We clip symbols to their tile extent in still mode. - const bool needsClipping = parameters.mapMode == MapMode::Still; + const bool needsClipping = false; // TODO parameters.mapMode == MapMode::Still; program.get(paintProperties).draw( parameters.context, @@ -107,6 +107,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { std::move(uniformValues), *buffers.vertexBuffer, *buffers.dynamicVertexBuffer, + *buffers.opacityVertexBuffer, *symbolSizeBinder, *buffers.indexBuffer, buffers.segments, @@ -134,8 +135,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { values, tile, *bucket.iconSizeBinder, - parameters.state, - parameters.frameHistory); + parameters.state); parameters.context.updateVertexBuffer(*bucket.icon.dynamicVertexBuffer, std::move(bucket.icon.dynamicVertices)); } @@ -152,7 +152,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { if (bucket.sdfIcons) { if (values.hasHalo) { draw(parameters.programs.symbolIconSDF, - SymbolSDFIconProgram::uniformValues(false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, SymbolSDFPart::Halo), + SymbolSDFIconProgram::uniformValues(false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Halo), bucket.icon, bucket.iconSizeBinder, values, @@ -162,7 +162,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { if (values.hasFill) { draw(parameters.programs.symbolIconSDF, - SymbolSDFIconProgram::uniformValues(false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, SymbolSDFPart::Fill), + SymbolSDFIconProgram::uniformValues(false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Fill), bucket.icon, bucket.iconSizeBinder, values, @@ -171,7 +171,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { } } else { draw(parameters.programs.symbolIcon, - SymbolIconProgram::uniformValues(false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state), + SymbolIconProgram::uniformValues(false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange), bucket.icon, bucket.iconSizeBinder, values, @@ -196,8 +196,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { values, tile, *bucket.textSizeBinder, - parameters.state, - parameters.frameHistory); + parameters.state); parameters.context.updateVertexBuffer(*bucket.text.dynamicVertexBuffer, std::move(bucket.text.dynamicVertices)); } @@ -206,7 +205,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { if (values.hasHalo) { draw(parameters.programs.symbolGlyph, - SymbolSDFTextProgram::uniformValues(true, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, SymbolSDFPart::Halo), + SymbolSDFTextProgram::uniformValues(true, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Halo), bucket.text, bucket.textSizeBinder, values, @@ -216,7 +215,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { if (values.hasFill) { draw(parameters.programs.symbolGlyph, - SymbolSDFTextProgram::uniformValues(true, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, SymbolSDFPart::Fill), + SymbolSDFTextProgram::uniformValues(true, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Fill), bucket.text, bucket.textSizeBinder, values, @@ -229,23 +228,27 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { static const style::Properties<>::PossiblyEvaluated properties {}; static const CollisionBoxProgram::PaintPropertyBinders paintAttributeData(properties, 0); + auto pixelRatio = tile.id.pixelsToTileUnits(1, parameters.state.getZoom()); + auto scale = std::pow(2.0f, float(parameters.state.getZoom() - tile.tile.id.overscaledZ)); + std::array<float,2> extrudeScale = + {{ + parameters.pixelsToGLUnits[0] / (pixelRatio * scale), + parameters.pixelsToGLUnits[1] / (pixelRatio * scale) + + }}; parameters.programs.collisionBox.draw( parameters.context, gl::Lines { 1.0f }, gl::DepthMode::disabled(), - parameters.stencilModeForClipping(tile.clip), + gl::StencilMode::disabled(), parameters.colorModeForRenderPass(), CollisionBoxProgram::UniformValues { uniforms::u_matrix::Value{ tile.matrix }, - uniforms::u_scale::Value{ std::pow(2.0f, float(parameters.state.getZoom() - tile.tile.id.overscaledZ)) }, - uniforms::u_zoom::Value{ float(parameters.state.getZoom() * 10) }, - uniforms::u_maxzoom::Value{ float((tile.id.canonical.z + 1) * 10) }, - uniforms::u_collision_y_stretch::Value{ tile.tile.yStretch() }, - uniforms::u_camera_to_center_distance::Value{ parameters.state.getCameraToCenterDistance() }, - uniforms::u_pitch::Value{ parameters.state.getPitch() }, - uniforms::u_fadetexture::Value{ 1 } + uniforms::u_extrude_scale::Value{ extrudeScale }, + uniforms::u_camera_to_center_distance::Value{ parameters.state.getCameraToCenterDistance() } }, *bucket.collisionBox.vertexBuffer, + *bucket.collisionBox.dynamicVertexBuffer, *bucket.collisionBox.indexBuffer, bucket.collisionBox.segments, paintAttributeData, @@ -254,6 +257,41 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { getID() ); } + if (bucket.hasCollisionCircleData()) { + static const style::Properties<>::PossiblyEvaluated properties {}; + static const CollisionBoxProgram::PaintPropertyBinders paintAttributeData(properties, 0); + + auto pixelRatio = tile.id.pixelsToTileUnits(1, parameters.state.getZoom()); + auto scale = std::pow(2.0f, float(parameters.state.getZoom() - tile.tile.id.overscaledZ)); + std::array<float,2> extrudeScale = + {{ + parameters.pixelsToGLUnits[0] / (pixelRatio * scale), + parameters.pixelsToGLUnits[1] / (pixelRatio * scale) + + }}; + + parameters.programs.collisionCircle.draw( + parameters.context, + gl::Triangles(), + gl::DepthMode::disabled(), + gl::StencilMode::disabled(), + parameters.colorModeForRenderPass(), + CollisionBoxProgram::UniformValues { + uniforms::u_matrix::Value{ tile.matrix }, + uniforms::u_extrude_scale::Value{ extrudeScale }, + uniforms::u_camera_to_center_distance::Value{ parameters.state.getCameraToCenterDistance() } + }, + *bucket.collisionCircle.vertexBuffer, + *bucket.collisionCircle.dynamicVertexBuffer, + *bucket.collisionCircle.indexBuffer, + bucket.collisionCircle.segments, + paintAttributeData, + properties, + parameters.state.getZoom(), + getID() + ); + + } } } |