diff options
author | John Firebaugh <john.firebaugh@gmail.com> | 2017-05-10 12:20:15 -0700 |
---|---|---|
committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-05-15 09:45:55 -0700 |
commit | e473f2dcceb31eda816ac9e6c972d7e0a8f1dceb (patch) | |
tree | a80415390c30f4e4efd47da25f6fee776730465d /src/mbgl/renderer/layers | |
parent | da4d735e2c465195e0fb9531ce9d4d7c5c9e6503 (diff) | |
download | qtlocation-mapboxgl-e473f2dcceb31eda816ac9e6c972d7e0a8f1dceb.tar.gz |
[core] cascade ⇢ transition / cascading ⇢ transitionable
Diffstat (limited to 'src/mbgl/renderer/layers')
15 files changed, 22 insertions, 22 deletions
diff --git a/src/mbgl/renderer/layers/render_background_layer.cpp b/src/mbgl/renderer/layers/render_background_layer.cpp index 50ec91d339..83ec7bf2db 100644 --- a/src/mbgl/renderer/layers/render_background_layer.cpp +++ b/src/mbgl/renderer/layers/render_background_layer.cpp @@ -18,8 +18,8 @@ std::unique_ptr<Bucket> RenderBackgroundLayer::createBucket(const BucketParamete return nullptr; } -void RenderBackgroundLayer::cascade(const CascadeParameters ¶meters) { - unevaluated = impl().paint.cascade(parameters, std::move(unevaluated)); +void RenderBackgroundLayer::transition(const TransitionParameters ¶meters) { + unevaluated = impl().paint.transition(parameters, std::move(unevaluated)); } void RenderBackgroundLayer::evaluate(const PropertyEvaluationParameters ¶meters) { diff --git a/src/mbgl/renderer/layers/render_background_layer.hpp b/src/mbgl/renderer/layers/render_background_layer.hpp index c2dfc27364..0fba3d2bb1 100644 --- a/src/mbgl/renderer/layers/render_background_layer.hpp +++ b/src/mbgl/renderer/layers/render_background_layer.hpp @@ -11,7 +11,7 @@ public: RenderBackgroundLayer(Immutable<style::BackgroundLayer::Impl>); ~RenderBackgroundLayer() final = default; - void cascade(const CascadeParameters&) override; + void transition(const TransitionParameters&) override; void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp index b7a2749e1b..a8595ce61d 100644 --- a/src/mbgl/renderer/layers/render_circle_layer.cpp +++ b/src/mbgl/renderer/layers/render_circle_layer.cpp @@ -19,8 +19,8 @@ std::unique_ptr<Bucket> RenderCircleLayer::createBucket(const BucketParameters& return std::make_unique<CircleBucket>(parameters, layers); } -void RenderCircleLayer::cascade(const CascadeParameters& parameters) { - unevaluated = impl().paint.cascade(parameters, std::move(unevaluated)); +void RenderCircleLayer::transition(const TransitionParameters& parameters) { + unevaluated = impl().paint.transition(parameters, std::move(unevaluated)); } void RenderCircleLayer::evaluate(const PropertyEvaluationParameters& parameters) { diff --git a/src/mbgl/renderer/layers/render_circle_layer.hpp b/src/mbgl/renderer/layers/render_circle_layer.hpp index 64322487f0..4ae7399ad1 100644 --- a/src/mbgl/renderer/layers/render_circle_layer.hpp +++ b/src/mbgl/renderer/layers/render_circle_layer.hpp @@ -11,7 +11,7 @@ public: RenderCircleLayer(Immutable<style::CircleLayer::Impl>); ~RenderCircleLayer() final = default; - void cascade(const CascadeParameters&) override; + void transition(const TransitionParameters&) override; void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; diff --git a/src/mbgl/renderer/layers/render_custom_layer.hpp b/src/mbgl/renderer/layers/render_custom_layer.hpp index d448433092..2f7c2d3239 100644 --- a/src/mbgl/renderer/layers/render_custom_layer.hpp +++ b/src/mbgl/renderer/layers/render_custom_layer.hpp @@ -10,7 +10,7 @@ public: RenderCustomLayer(Immutable<style::CustomLayer::Impl>); ~RenderCustomLayer() final = default; - void cascade(const CascadeParameters&) final {} + void transition(const TransitionParameters&) final {} void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp index fa0b27cf9d..551fcc5fc9 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp @@ -19,8 +19,8 @@ std::unique_ptr<Bucket> RenderFillExtrusionLayer::createBucket(const BucketParam return std::make_unique<FillExtrusionBucket>(parameters, layers); } -void RenderFillExtrusionLayer::cascade(const CascadeParameters& parameters) { - unevaluated = impl().paint.cascade(parameters, std::move(unevaluated)); +void RenderFillExtrusionLayer::transition(const TransitionParameters& parameters) { + unevaluated = impl().paint.transition(parameters, std::move(unevaluated)); } void RenderFillExtrusionLayer::evaluate(const PropertyEvaluationParameters& parameters) { diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp index 8bacd3e935..1a55b56836 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp @@ -11,7 +11,7 @@ public: RenderFillExtrusionLayer(Immutable<style::FillExtrusionLayer::Impl>); ~RenderFillExtrusionLayer() final = default; - void cascade(const CascadeParameters&) override; + void transition(const TransitionParameters&) override; void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp index e030f5b38e..a36e1688a7 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -19,8 +19,8 @@ std::unique_ptr<Bucket> RenderFillLayer::createBucket(const BucketParameters& pa return std::make_unique<FillBucket>(parameters, layers); } -void RenderFillLayer::cascade(const CascadeParameters& parameters) { - unevaluated = impl().paint.cascade(parameters, std::move(unevaluated)); +void RenderFillLayer::transition(const TransitionParameters& parameters) { + unevaluated = impl().paint.transition(parameters, std::move(unevaluated)); } void RenderFillLayer::evaluate(const PropertyEvaluationParameters& parameters) { diff --git a/src/mbgl/renderer/layers/render_fill_layer.hpp b/src/mbgl/renderer/layers/render_fill_layer.hpp index 238cb06aa8..1960fb653f 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.hpp +++ b/src/mbgl/renderer/layers/render_fill_layer.hpp @@ -11,7 +11,7 @@ public: RenderFillLayer(Immutable<style::FillLayer::Impl>); ~RenderFillLayer() final = default; - void cascade(const CascadeParameters&) override; + void transition(const TransitionParameters&) override; void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp index 29067b6bfa..076ee77aff 100644 --- a/src/mbgl/renderer/layers/render_line_layer.cpp +++ b/src/mbgl/renderer/layers/render_line_layer.cpp @@ -19,8 +19,8 @@ std::unique_ptr<Bucket> RenderLineLayer::createBucket(const BucketParameters& pa return std::make_unique<LineBucket>(parameters, layers, impl().layout); } -void RenderLineLayer::cascade(const CascadeParameters& parameters) { - unevaluated = impl().paint.cascade(parameters, std::move(unevaluated)); +void RenderLineLayer::transition(const TransitionParameters& parameters) { + unevaluated = impl().paint.transition(parameters, std::move(unevaluated)); } void RenderLineLayer::evaluate(const PropertyEvaluationParameters& parameters) { diff --git a/src/mbgl/renderer/layers/render_line_layer.hpp b/src/mbgl/renderer/layers/render_line_layer.hpp index 23a78a3673..04ba745533 100644 --- a/src/mbgl/renderer/layers/render_line_layer.hpp +++ b/src/mbgl/renderer/layers/render_line_layer.hpp @@ -11,7 +11,7 @@ public: RenderLineLayer(Immutable<style::LineLayer::Impl>); ~RenderLineLayer() final = default; - void cascade(const CascadeParameters&) override; + void transition(const TransitionParameters&) override; void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; diff --git a/src/mbgl/renderer/layers/render_raster_layer.cpp b/src/mbgl/renderer/layers/render_raster_layer.cpp index b235876894..feb3a4aca9 100644 --- a/src/mbgl/renderer/layers/render_raster_layer.cpp +++ b/src/mbgl/renderer/layers/render_raster_layer.cpp @@ -17,8 +17,8 @@ std::unique_ptr<Bucket> RenderRasterLayer::createBucket(const BucketParameters&, return nullptr; } -void RenderRasterLayer::cascade(const CascadeParameters& parameters) { - unevaluated = impl().paint.cascade(parameters, std::move(unevaluated)); +void RenderRasterLayer::transition(const TransitionParameters& parameters) { + unevaluated = impl().paint.transition(parameters, std::move(unevaluated)); } void RenderRasterLayer::evaluate(const PropertyEvaluationParameters& parameters) { diff --git a/src/mbgl/renderer/layers/render_raster_layer.hpp b/src/mbgl/renderer/layers/render_raster_layer.hpp index 8cf62fa0d5..eecb0cd02d 100644 --- a/src/mbgl/renderer/layers/render_raster_layer.hpp +++ b/src/mbgl/renderer/layers/render_raster_layer.hpp @@ -11,7 +11,7 @@ public: RenderRasterLayer(Immutable<style::RasterLayer::Impl>); ~RenderRasterLayer() final = default; - void cascade(const CascadeParameters&) override; + void transition(const TransitionParameters&) override; void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index af8917a75b..0054d9f874 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -33,8 +33,8 @@ std::unique_ptr<SymbolLayout> RenderSymbolLayer::createLayout(const BucketParame glyphDependencies); } -void RenderSymbolLayer::cascade(const CascadeParameters& parameters) { - unevaluated = impl().paint.cascade(parameters, std::move(unevaluated)); +void RenderSymbolLayer::transition(const TransitionParameters& parameters) { + unevaluated = impl().paint.transition(parameters, std::move(unevaluated)); } void RenderSymbolLayer::evaluate(const PropertyEvaluationParameters& parameters) { diff --git a/src/mbgl/renderer/layers/render_symbol_layer.hpp b/src/mbgl/renderer/layers/render_symbol_layer.hpp index 4308761ee8..42205496d9 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.hpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.hpp @@ -64,7 +64,7 @@ public: RenderSymbolLayer(Immutable<style::SymbolLayer::Impl>); ~RenderSymbolLayer() final = default; - void cascade(const CascadeParameters&) override; + void transition(const TransitionParameters&) override; void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; |