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authorKonstantin Käfer <mail@kkaefer.com>2019-03-19 14:02:10 +0100
committerKonstantin Käfer <mail@kkaefer.com>2019-03-20 15:40:47 +0100
commit1e30fdac36233c0fd0662e2b285b0424907bc81d (patch)
treeeb61b156b5445639939eab47f5ded9a385b25fd9 /src/mbgl/renderer/layers
parent53ab65d81165daf4e23ce28fa0e42861724ea687 (diff)
downloadqtlocation-mapboxgl-1e30fdac36233c0fd0662e2b285b0424907bc81d.tar.gz
[core] move ProgramMap to within the gl::Program object
Diffstat (limited to 'src/mbgl/renderer/layers')
-rw-r--r--src/mbgl/renderer/layers/render_circle_layer.cpp2
-rw-r--r--src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_fill_layer.cpp8
-rw-r--r--src/mbgl/renderer/layers/render_heatmap_layer.cpp2
-rw-r--r--src/mbgl/renderer/layers/render_line_layer.cpp5
-rw-r--r--src/mbgl/renderer/layers/render_symbol_layer.cpp7
6 files changed, 10 insertions, 18 deletions
diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp
index 9b463e6a6f..1c13a6152b 100644
--- a/src/mbgl/renderer/layers/render_circle_layer.cpp
+++ b/src/mbgl/renderer/layers/render_circle_layer.cpp
@@ -65,7 +65,7 @@ void RenderCircleLayer::render(PaintParameters& parameters, RenderSource*) {
const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID());
- auto& programInstance = parameters.programs.getCircleLayerPrograms().circle.get(evaluated);
+ auto& programInstance = parameters.programs.getCircleLayerPrograms().circle;
const auto allUniformValues = programInstance.computeAllUniformValues(
CircleProgram::LayoutUniformValues {
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
index 0d0c9034e1..13ef84f169 100644
--- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
@@ -119,7 +119,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource*
FillExtrusionBucket& bucket = *bucket_;
draw(
- parameters.programs.getFillExtrusionLayerPrograms().fillExtrusion.get(evaluated),
+ parameters.programs.getFillExtrusionLayerPrograms().fillExtrusion,
bucket,
FillExtrusionProgram::layoutUniformValues(
tile.translatedClipMatrix(evaluated.get<FillExtrusionTranslate>(),
@@ -146,7 +146,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource*
FillExtrusionBucket& bucket = *bucket_;
draw(
- parameters.programs.getFillExtrusionLayerPrograms().fillExtrusionPattern.get(evaluated),
+ parameters.programs.getFillExtrusionLayerPrograms().fillExtrusionPattern,
bucket,
FillExtrusionPatternProgram::layoutUniformValues(
tile.translatedClipMatrix(evaluated.get<FillExtrusionTranslate>(),
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp
index 2c6f1127f2..205a38e380 100644
--- a/src/mbgl/renderer/layers/render_fill_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_layer.cpp
@@ -74,14 +74,12 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) {
}
FillBucket& bucket = *bucket_;
- auto draw = [&] (auto& program,
+ auto draw = [&] (auto& programInstance,
const auto& drawMode,
const auto& depthMode,
const auto& indexBuffer,
const auto& segments,
auto&& textureBindings) {
- auto& programInstance = program.get(evaluated);
-
const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID());
const auto allUniformValues = programInstance.computeAllUniformValues(
@@ -162,14 +160,12 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) {
}
FillBucket& bucket = *bucket_;
- auto draw = [&] (auto& program,
+ auto draw = [&] (auto& programInstance,
const auto& drawMode,
const auto& depthMode,
const auto& indexBuffer,
const auto& segments,
auto&& textureBindings) {
- auto& programInstance = program.get(evaluated);
-
const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID());
paintPropertyBinders.setPatternParameters(patternPosA, patternPosB, crossfade);
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
index a8d25df818..f8ba68965e 100644
--- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp
+++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
@@ -102,7 +102,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) {
const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID());
- auto& programInstance = parameters.programs.getHeatmapLayerPrograms().heatmap.get(evaluated);
+ auto& programInstance = parameters.programs.getHeatmapLayerPrograms().heatmap;
const auto allUniformValues = programInstance.computeAllUniformValues(
HeatmapProgram::LayoutUniformValues {
diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp
index 60c487c205..a023bc6254 100644
--- a/src/mbgl/renderer/layers/render_line_layer.cpp
+++ b/src/mbgl/renderer/layers/render_line_layer.cpp
@@ -65,11 +65,10 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) {
}
LineBucket& bucket = *bucket_;
- auto draw = [&](auto& program, auto&& uniformValues,
+ auto draw = [&](auto& programInstance,
+ auto&& uniformValues,
const optional<ImagePosition>& patternPositionA,
const optional<ImagePosition>& patternPositionB, auto&& textureBindings) {
- auto& programInstance = program.get(evaluated);
-
const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID());
paintPropertyBinders.setPatternParameters(patternPositionA, patternPositionB, crossfade);
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp
index 5fbc81663c..72c641e95a 100644
--- a/src/mbgl/renderer/layers/render_symbol_layer.cpp
+++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp
@@ -88,17 +88,14 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) {
const auto& evaluated_ = bucketPaintProperties.evaluated;
const auto& layout = bucket.layout;
- auto draw = [&] (auto& program,
+ auto draw = [&] (auto& programInstance,
auto&& uniformValues,
const auto& buffers,
const auto& symbolSizeBinder,
const SymbolPropertyValues& values_,
const auto& binders,
const auto& paintProperties,
- auto&& textureBindings)
- {
- auto& programInstance = program.get(paintProperties);
-
+ auto&& textureBindings) {
const auto allUniformValues = programInstance.computeAllUniformValues(
std::move(uniformValues),
*symbolSizeBinder,