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authorChris Loer <chris.loer@gmail.com>2017-11-06 11:52:26 -0800
committerChris Loer <chris.loer@mapbox.com>2017-11-06 11:59:06 -0800
commitbc4f35cd7b743b04d1910ab28a612d1c49be910d (patch)
treef11e8c7f47122d715ae4a65bb6f45763c4a81d05 /src/mbgl/renderer/layers/render_symbol_layer.cpp
parent3b3009014fff3704a4d836dc4617cd603e6f40ee (diff)
downloadqtlocation-mapboxgl-bc4f35cd7b743b04d1910ab28a612d1c49be910d.tar.gz
Rename CollisionBoxOpacityAttributes -> CollisionBoxDynamicAttributes.
They're not really about opacity.
Diffstat (limited to 'src/mbgl/renderer/layers/render_symbol_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_symbol_layer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp
index 7352b766d9..e194c9c857 100644
--- a/src/mbgl/renderer/layers/render_symbol_layer.cpp
+++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp
@@ -237,7 +237,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) {
parameters.context,
gl::Lines { 1.0f },
gl::DepthMode::disabled(),
- gl::StencilMode::disabled(), // TODO //parameters.stencilModeForClipping(tile.clip),
+ gl::StencilMode::disabled(),
parameters.colorModeForRenderPass(),
CollisionBoxProgram::UniformValues {
uniforms::u_matrix::Value{ tile.matrix },
@@ -245,7 +245,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) {
uniforms::u_camera_to_center_distance::Value{ parameters.state.getCameraToCenterDistance() }
},
*bucket.collisionBox.vertexBuffer,
- *bucket.collisionBox.opacityVertexBuffer,
+ *bucket.collisionBox.dynamicVertexBuffer,
*bucket.collisionBox.indexBuffer,
bucket.collisionBox.segments,
paintAttributeData,
@@ -271,7 +271,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) {
parameters.context,
gl::Triangles(),
gl::DepthMode::disabled(),
- gl::StencilMode::disabled(), // TODO //parameters.stencilModeForClipping(tile.clip),
+ gl::StencilMode::disabled(),
parameters.colorModeForRenderPass(),
CollisionBoxProgram::UniformValues {
uniforms::u_matrix::Value{ tile.matrix },
@@ -279,7 +279,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) {
uniforms::u_camera_to_center_distance::Value{ parameters.state.getCameraToCenterDistance() }
},
*bucket.collisionCircle.vertexBuffer,
- *bucket.collisionCircle.opacityVertexBuffer,
+ *bucket.collisionCircle.dynamicVertexBuffer,
*bucket.collisionCircle.indexBuffer,
bucket.collisionCircle.segments,
paintAttributeData,