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authorKonstantin Käfer <mail@kkaefer.com>2019-03-15 20:31:12 +0100
committerGitHub <noreply@github.com>2019-03-15 20:31:12 +0100
commitc8cfdb1ced822711e772dfcc8f708b1a7a68b5fc (patch)
treebf511253e25459cafc91a5f3bea2f5c773677162 /src/mbgl/renderer/layers/render_hillshade_layer.cpp
parent62695c56956add5560933137a479f29f2d3a091b (diff)
downloadqtlocation-mapboxgl-c8cfdb1ced822711e772dfcc8f708b1a7a68b5fc.tar.gz
Merge pull request #14126 from mapbox/gfx-refactor-4
Graphics refactor #4
Diffstat (limited to 'src/mbgl/renderer/layers/render_hillshade_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_hillshade_layer.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp
index b428e357e7..00ecad444c 100644
--- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp
+++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp
@@ -9,6 +9,8 @@
#include <mbgl/programs/hillshade_prepare_program.hpp>
#include <mbgl/tile/tile.hpp>
#include <mbgl/style/layers/hillshade_layer_impl.hpp>
+#include <mbgl/gfx/cull_face_mode.hpp>
+#include <mbgl/gl/context.hpp>
#include <mbgl/util/geo.hpp>
#include <mbgl/util/offscreen_texture.hpp>
@@ -74,7 +76,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src
const HillshadeProgram::Binders paintAttributeData{ evaluated, 0 };
const auto allUniformValues = programInstance.computeAllUniformValues(
- HillshadeProgram::UniformValues {
+ HillshadeProgram::LayoutUniformValues {
uniforms::u_matrix::Value( matrix ),
uniforms::u_highlight::Value( evaluated.get<HillshadeHighlightColor>() ),
uniforms::u_shadow::Value( evaluated.get<HillshadeShadowColor>() ),
@@ -138,7 +140,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src
auto& programInstance = parameters.programs.getHillshadeLayerPrograms().hillshadePrepare;
const auto allUniformValues = programInstance.computeAllUniformValues(
- HillshadePrepareProgram::UniformValues {
+ HillshadePrepareProgram::LayoutUniformValues {
uniforms::u_matrix::Value( mat ),
uniforms::u_dimension::Value( {{stride, stride}} ),
uniforms::u_zoom::Value( float(tile.id.canonical.z) ),