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authorKonstantin Käfer <mail@kkaefer.com>2019-03-06 17:27:00 +0100
committerKonstantin Käfer <mail@kkaefer.com>2019-03-12 11:03:54 +0100
commit2a25270298f358f815b22c87ece74fd3f37a42b5 (patch)
tree37e8e3c08f2531c98c962aba6fdb227ed6212e2c /src/mbgl/renderer/layers/render_hillshade_layer.cpp
parent60ceac5efc3d77199f773f08400fe1d53d5a1b90 (diff)
downloadqtlocation-mapboxgl-2a25270298f358f815b22c87ece74fd3f37a42b5.tar.gz
[core] move Texture related enums to gfx namespace
Diffstat (limited to 'src/mbgl/renderer/layers/render_hillshade_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_hillshade_layer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp
index b7b8beb2ef..438d6a345f 100644
--- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp
+++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp
@@ -130,7 +130,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src
OffscreenTexture view(parameters.context, { tilesize, tilesize });
view.bind();
- parameters.context.bindTexture(*bucket.dem, 0, gl::TextureFilter::Nearest, gl::TextureMipMap::No, gl::TextureWrap::Clamp, gl::TextureWrap::Clamp);
+ parameters.context.bindTexture(*bucket.dem, 0, gfx::TextureFilterType::Nearest, gfx::TextureMipMapType::No, gfx::TextureWrapType::Clamp, gfx::TextureWrapType::Clamp);
const Properties<>::PossiblyEvaluated properties;
const HillshadePrepareProgram::Binders paintAttributeData{ properties, 0 };
@@ -173,7 +173,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src
bucket.setPrepared(true);
} else if (parameters.pass == RenderPass::Translucent) {
assert(bucket.texture);
- parameters.context.bindTexture(*bucket.texture, 0, gl::TextureFilter::Linear, gl::TextureMipMap::No, gl::TextureWrap::Clamp, gl::TextureWrap::Clamp);
+ parameters.context.bindTexture(*bucket.texture, 0, gfx::TextureFilterType::Linear, gfx::TextureMipMapType::No, gfx::TextureWrapType::Clamp, gfx::TextureWrapType::Clamp);
if (bucket.vertexBuffer && bucket.indexBuffer && !bucket.segments.empty()) {
// Draw only the parts of the tile that aren't drawn by another tile in the layer.