diff options
author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2018-12-13 20:29:14 +0200 |
---|---|---|
committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-01-11 16:43:52 +0200 |
commit | d37918c169b2f688c96fb766fc671066c88fc1a2 (patch) | |
tree | 20cdfe0a824bf128053aab7c8ad4f69676f66f49 /src/mbgl/renderer/layers/render_heatmap_layer.cpp | |
parent | 2bdab82dedf545b4272c534b067c68614d0355b7 (diff) | |
download | qtlocation-mapboxgl-d37918c169b2f688c96fb766fc671066c88fc1a2.tar.gz |
[core] Split layer type specific code in mbgl::Programs
Progams code for a certain layer type is encapsulted within
a dedicated `<layer type>Programs` class, inherited from
the generic base `LayerTypePrograms` class.
`mbgl::Programs::get<layer type>Programs()` lazily initializes the
layer type-specific programs code using pointer to the base class,
which allows LTO to remove this code from binaries (if the corresponding
`get<layer type>Programs()` method can never be invoked).
Diffstat (limited to 'src/mbgl/renderer/layers/render_heatmap_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_heatmap_layer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp index 1842cdac93..2c27da2f04 100644 --- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp +++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp @@ -101,7 +101,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID()); - auto& programInstance = parameters.programs.heatmap.get(evaluated); + auto& programInstance = parameters.programs.getHeatmapLayerPrograms().heatmap.get(evaluated); const auto allUniformValues = programInstance.computeAllUniformValues( HeatmapProgram::UniformValues { @@ -148,7 +148,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { const Properties<>::PossiblyEvaluated properties; const HeatmapTextureProgram::PaintPropertyBinders paintAttributeData{ properties, 0 }; - auto& programInstance = parameters.programs.heatmapTexture; + auto& programInstance = parameters.programs.getHeatmapLayerPrograms().heatmapTexture; const auto allUniformValues = programInstance.computeAllUniformValues( HeatmapTextureProgram::UniformValues{ |