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authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-07-08 17:49:32 +0300
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-07-09 12:34:58 +0300
commit929824ecc3176c01a5f3e74d80e2ae2ba2cf1e51 (patch)
treee0bf2f80fe2779759a43faecb3d6c6902be70289 /src/mbgl/renderer/layers/render_fill_layer.cpp
parent81fc49502307dcf6a390b86fc62f6affc5f2b365 (diff)
downloadqtlocation-mapboxgl-929824ecc3176c01a5f3e74d80e2ae2ba2cf1e51.tar.gz
[core] Share render tiles lists between layers
This helps to avoid unneeded allocations.
Diffstat (limited to 'src/mbgl/renderer/layers/render_fill_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_fill_layer.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp
index c549b338df..6a3c247fbb 100644
--- a/src/mbgl/renderer/layers/render_fill_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_layer.cpp
@@ -73,9 +73,10 @@ bool RenderFillLayer::hasCrossfade() const {
}
void RenderFillLayer::render(PaintParameters& parameters) {
+ assert(renderTiles);
if (unevaluated.get<FillPattern>().isUndefined()) {
parameters.renderTileClippingMasks(renderTiles);
- for (const RenderTile& tile : renderTiles) {
+ for (const RenderTile& tile : *renderTiles) {
const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
if (!renderData) {
continue;
@@ -162,7 +163,7 @@ void RenderFillLayer::render(PaintParameters& parameters) {
parameters.renderTileClippingMasks(renderTiles);
- for (const RenderTile& tile : renderTiles) {
+ for (const RenderTile& tile : *renderTiles) {
const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
if (!renderData) {
continue;