diff options
author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-07-10 17:53:35 +0300 |
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committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-07-11 15:36:28 +0300 |
commit | fa5646d112259758cee9fba0564a067376d07566 (patch) | |
tree | 3707f22455574b16c6a47019a10a306ed15f4cec /src/mbgl/renderer/layers/render_fill_layer.cpp | |
parent | 200af48754fdc30021108baf85ab6fe4e3e5ba85 (diff) | |
download | qtlocation-mapboxgl-fa5646d112259758cee9fba0564a067376d07566.tar.gz |
[core] Synchronize render passes and render tiles
Before this change render passes were assigned for the
whole layer at properties evaluation stage.
This caused problems, as layer render data are bound
to the tile and these data might differ from tile to
tile, depending on which tile has been updated by the
tile worker and which has not been yet updated.
This change takes into consideration the actual render
passes required for each tile and combines them for
the layer render passes. Naturally, this change also
introduces render pass check for each render layer in
`RenderLayer::render()` implementations.
Diffstat (limited to 'src/mbgl/renderer/layers/render_fill_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_layer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp index c2bf149582..cf31201d77 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -60,7 +60,7 @@ void RenderFillLayer::evaluate(const PropertyEvaluationParameters& parameters) { } else { passes |= RenderPass::Opaque; } - + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } @@ -77,7 +77,7 @@ void RenderFillLayer::render(PaintParameters& parameters) { if (unevaluated.get<FillPattern>().isUndefined()) { parameters.renderTileClippingMasks(renderTiles); for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } @@ -163,7 +163,7 @@ void RenderFillLayer::render(PaintParameters& parameters) { parameters.renderTileClippingMasks(renderTiles); for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } |