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author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-04-01 11:29:28 +0300 |
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committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-04-17 17:21:41 +0300 |
commit | 4b21560cf59877125ea0bdae1a2546ab06f1efb2 (patch) | |
tree | bd7f76fd51c29c63ef7b15964752f9c8c9e3bf38 /src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp | |
parent | 1a66a02097f0e3c95a4d06610fc0b7609f6d77b9 (diff) | |
download | qtlocation-mapboxgl-4b21560cf59877125ea0bdae1a2546ab06f1efb2.tar.gz |
[core] Use `style::LayerProperties` in render layers, buckets and layouts.
Diffstat (limited to 'src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp | 24 |
1 files changed, 4 insertions, 20 deletions
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp index 6f14fcd7a8..fa50ac6f2c 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp @@ -7,19 +7,12 @@ namespace mbgl { -template <class B> -class PatternLayout; - -class FillExtrusionBucket; - -class RenderFillExtrusionLayer: public RenderLayer { +class RenderFillExtrusionLayer final : public RenderLayer { public: - using StyleLayerImpl = style::FillExtrusionLayer::Impl; - using PatternProperty = style::FillExtrusionPattern; - - RenderFillExtrusionLayer(Immutable<style::FillExtrusionLayer::Impl>); - ~RenderFillExtrusionLayer() final = default; + explicit RenderFillExtrusionLayer(Immutable<style::FillExtrusionLayer::Impl>); + ~RenderFillExtrusionLayer() override; +private: void transition(const TransitionParameters&) override; void evaluate(const PropertyEvaluationParameters&) override; bool hasTransition() const override; @@ -36,17 +29,8 @@ public: // Paint properties style::FillExtrusionPaintProperties::Unevaluated unevaluated; - style::FillExtrusionPaintProperties::PossiblyEvaluated evaluated; - - const style::FillExtrusionLayer::Impl& impl() const; std::unique_ptr<gfx::OffscreenTexture> renderTexture; -private: - CrossfadeParameters crossfade; }; -inline const RenderFillExtrusionLayer* toRenderFillExtrusionLayer(const RenderLayer* layer) { - return static_cast<const RenderFillExtrusionLayer*>(layer); -} - } // namespace mbgl |