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authorJohn Firebaugh <john.firebaugh@gmail.com>2018-08-28 15:08:36 -0700
committerMolly Lloyd <mollymerp@users.noreply.github.com>2018-08-31 13:08:47 -0700
commitf7dcd5d7416f076c3553ccec9844fa77fe0e0ea5 (patch)
tree67296bcef1224c9fc9a959eb717d611658ba1a64 /src/mbgl/renderer/layers/render_fill_extrusion_layer.hpp
parent7b3edb61098586eab9a8cfed10d7d59d9693c434 (diff)
downloadqtlocation-mapboxgl-f7dcd5d7416f076c3553ccec9844fa77fe0e0ea5.tar.gz
[core] Simplify GeometryTileWorker
* The worker no longer needs to maintain symbol layer order. * No need for separate symbolLayoutsNeedPreparation state. That dates back to when we had "two phase" symbol layout. Now we can just check symbolLayouts.empty(). (Similarly for pattern layouts.) * No need to loop over symbol layouts twice in performSymbolLayout. Same reason as above. * Simplify iconAtlas initialization. It initialized via every possible branch, so just do it up front.
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