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authorIvo van Dongen <info@ivovandongen.nl>2017-04-21 09:19:47 -0700
committerIvo van Dongen <ivovandongen@users.noreply.github.com>2017-04-25 17:23:54 -0700
commit3c175adf30546fe58713b8fed29ac35a85e150be (patch)
tree5666e9bcf311ed1b86a13444e50dc7a030c10da9 /src/mbgl/renderer/group_by_layout.cpp
parentea8ec38df156c6683c886253dbb1f6bc828686ff (diff)
downloadqtlocation-mapboxgl-3c175adf30546fe58713b8fed29ac35a85e150be.tar.gz
[core] split off render layers
Diffstat (limited to 'src/mbgl/renderer/group_by_layout.cpp')
-rw-r--r--src/mbgl/renderer/group_by_layout.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/mbgl/renderer/group_by_layout.cpp b/src/mbgl/renderer/group_by_layout.cpp
new file mode 100644
index 0000000000..df1eb7c7dd
--- /dev/null
+++ b/src/mbgl/renderer/group_by_layout.cpp
@@ -0,0 +1,48 @@
+#include <mbgl/renderer/group_by_layout.hpp>
+#include <mbgl/renderer/render_layer.hpp>
+#include <mbgl/style/layer_impl.hpp>
+#include <mbgl/style/conversion/stringify.hpp>
+#include <mbgl/util/rapidjson.hpp>
+
+#include <rapidjson/writer.h>
+#include <rapidjson/stringbuffer.h>
+
+#include <unordered_map>
+
+namespace mbgl {
+
+std::string layoutKey(const RenderLayer& layer) {
+ using namespace style::conversion;
+
+ rapidjson::StringBuffer s;
+ rapidjson::Writer<rapidjson::StringBuffer> writer(s);
+
+ writer.StartArray();
+ writer.Uint(static_cast<uint32_t>(layer.type));
+ writer.String(layer.baseImpl.source);
+ writer.String(layer.baseImpl.sourceLayer);
+ writer.Double(layer.baseImpl.minZoom);
+ writer.Double(layer.baseImpl.maxZoom);
+ writer.Uint(static_cast<uint32_t>(layer.baseImpl.visibility));
+ stringify(writer, layer.baseImpl.filter);
+ layer.baseImpl.stringifyLayout(writer);
+ writer.EndArray();
+
+ return s.GetString();
+}
+
+std::vector<std::vector<const RenderLayer*>> groupByLayout(const std::vector<std::unique_ptr<RenderLayer>>& layers) {
+ std::unordered_map<std::string, std::vector<const RenderLayer*>> map;
+ for (auto& layer : layers) {
+ map[layoutKey(*layer)].push_back(layer.get());
+ }
+
+ std::vector<std::vector<const RenderLayer*>> result;
+ for (auto& pair : map) {
+ result.push_back(pair.second);
+ }
+
+ return result;
+}
+
+} // namespace mbgl