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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-05-22 13:28:09 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-05-26 11:21:56 -0700
commitaa216d00254c18f7b5903026ab1a489ae7797dd8 (patch)
tree7decb42cb0f8a8a5ae0e9d3bdcfdf69e76949e15 /src/mbgl/renderer/buckets
parent6cf9d5cfbfe8120121d8d53cbbf8915cea8f4879 (diff)
downloadqtlocation-mapboxgl-aa216d00254c18f7b5903026ab1a489ae7797dd8.tar.gz
[core] Don't use a separate SpriteAtlas for annotation images
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
Diffstat (limited to 'src/mbgl/renderer/buckets')
-rw-r--r--src/mbgl/renderer/buckets/symbol_bucket.hpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mbgl/renderer/buckets/symbol_bucket.hpp b/src/mbgl/renderer/buckets/symbol_bucket.hpp
index f30c9cf10e..652f2ea8e3 100644
--- a/src/mbgl/renderer/buckets/symbol_bucket.hpp
+++ b/src/mbgl/renderer/buckets/symbol_bucket.hpp
@@ -70,8 +70,6 @@ public:
optional<gl::VertexBuffer<CollisionBoxVertex>> vertexBuffer;
optional<gl::IndexBuffer<gl::Lines>> indexBuffer;
} collisionBox;
-
- SpriteAtlas* spriteAtlas = nullptr;
};
} // namespace mbgl