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author | John Firebaugh <john.firebaugh@gmail.com> | 2017-05-22 13:28:09 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-05-26 11:21:56 -0700 |
commit | aa216d00254c18f7b5903026ab1a489ae7797dd8 (patch) | |
tree | 7decb42cb0f8a8a5ae0e9d3bdcfdf69e76949e15 /src/mbgl/renderer/buckets/symbol_bucket.hpp | |
parent | 6cf9d5cfbfe8120121d8d53cbbf8915cea8f4879 (diff) | |
download | qtlocation-mapboxgl-aa216d00254c18f7b5903026ab1a489ae7797dd8.tar.gz |
[core] Don't use a separate SpriteAtlas for annotation images
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
Diffstat (limited to 'src/mbgl/renderer/buckets/symbol_bucket.hpp')
-rw-r--r-- | src/mbgl/renderer/buckets/symbol_bucket.hpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mbgl/renderer/buckets/symbol_bucket.hpp b/src/mbgl/renderer/buckets/symbol_bucket.hpp index f30c9cf10e..652f2ea8e3 100644 --- a/src/mbgl/renderer/buckets/symbol_bucket.hpp +++ b/src/mbgl/renderer/buckets/symbol_bucket.hpp @@ -70,8 +70,6 @@ public: optional<gl::VertexBuffer<CollisionBoxVertex>> vertexBuffer; optional<gl::IndexBuffer<gl::Lines>> indexBuffer; } collisionBox; - - SpriteAtlas* spriteAtlas = nullptr; }; } // namespace mbgl |