summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/buckets/symbol_bucket.hpp
diff options
context:
space:
mode:
authorKonstantin Käfer <mail@kkaefer.com>2019-02-28 17:41:38 +0100
committerKonstantin Käfer <mail@kkaefer.com>2019-03-01 09:33:37 +0100
commitfd37d9065029c732d97e6fa59bc0a0d27ecd3c72 (patch)
tree32111ffa986b6338f2aa4311b2974c90ec09baff /src/mbgl/renderer/buckets/symbol_bucket.hpp
parentc53cbe52461e3c1f6f4e1bb6383a6a2e3e5a2cae (diff)
downloadqtlocation-mapboxgl-fd37d9065029c732d97e6fa59bc0a0d27ecd3c72.tar.gz
[core] move draw mode and primitives to gfx namespace
Diffstat (limited to 'src/mbgl/renderer/buckets/symbol_bucket.hpp')
-rw-r--r--src/mbgl/renderer/buckets/symbol_bucket.hpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mbgl/renderer/buckets/symbol_bucket.hpp b/src/mbgl/renderer/buckets/symbol_bucket.hpp
index 4fa24aa614..5b9b11cf4d 100644
--- a/src/mbgl/renderer/buckets/symbol_bucket.hpp
+++ b/src/mbgl/renderer/buckets/symbol_bucket.hpp
@@ -91,14 +91,14 @@ public:
gl::VertexVector<SymbolLayoutVertex> vertices;
gl::VertexVector<gfx::Vertex<SymbolDynamicLayoutAttributes>> dynamicVertices;
gl::VertexVector<gfx::Vertex<SymbolOpacityAttributes>> opacityVertices;
- gl::IndexVector<gl::Triangles> triangles;
+ gl::IndexVector<gfx::Triangles> triangles;
SegmentVector<SymbolTextAttributes> segments;
std::vector<PlacedSymbol> placedSymbols;
optional<gl::VertexBuffer<SymbolLayoutVertex>> vertexBuffer;
optional<gl::VertexBuffer<gfx::Vertex<SymbolDynamicLayoutAttributes>>> dynamicVertexBuffer;
optional<gl::VertexBuffer<gfx::Vertex<SymbolOpacityAttributes>>> opacityVertexBuffer;
- optional<gl::IndexBuffer<gl::Triangles>> indexBuffer;
+ optional<gl::IndexBuffer<gfx::Triangles>> indexBuffer;
} text;
std::unique_ptr<SymbolSizeBinder> iconSizeBinder;
@@ -107,7 +107,7 @@ public:
gl::VertexVector<SymbolLayoutVertex> vertices;
gl::VertexVector<gfx::Vertex<SymbolDynamicLayoutAttributes>> dynamicVertices;
gl::VertexVector<gfx::Vertex<SymbolOpacityAttributes>> opacityVertices;
- gl::IndexVector<gl::Triangles> triangles;
+ gl::IndexVector<gfx::Triangles> triangles;
SegmentVector<SymbolIconAttributes> segments;
std::vector<PlacedSymbol> placedSymbols;
PremultipliedImage atlasImage;
@@ -115,7 +115,7 @@ public:
optional<gl::VertexBuffer<SymbolLayoutVertex>> vertexBuffer;
optional<gl::VertexBuffer<gfx::Vertex<SymbolDynamicLayoutAttributes>>> dynamicVertexBuffer;
optional<gl::VertexBuffer<gfx::Vertex<SymbolOpacityAttributes>>> opacityVertexBuffer;
- optional<gl::IndexBuffer<gl::Triangles>> indexBuffer;
+ optional<gl::IndexBuffer<gfx::Triangles>> indexBuffer;
} icon;
struct CollisionBuffer {
@@ -128,13 +128,13 @@ public:
};
struct CollisionBoxBuffer : public CollisionBuffer {
- gl::IndexVector<gl::Lines> lines;
- optional<gl::IndexBuffer<gl::Lines>> indexBuffer;
+ gl::IndexVector<gfx::Lines> lines;
+ optional<gl::IndexBuffer<gfx::Lines>> indexBuffer;
} collisionBox;
struct CollisionCircleBuffer : public CollisionBuffer {
- gl::IndexVector<gl::Triangles> triangles;
- optional<gl::IndexBuffer<gl::Triangles>> indexBuffer;
+ gl::IndexVector<gfx::Triangles> triangles;
+ optional<gl::IndexBuffer<gfx::Triangles>> indexBuffer;
} collisionCircle;
uint32_t bucketInstanceId = 0;