summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/buckets/raster_bucket.hpp
diff options
context:
space:
mode:
authorAsheem Mamoowala <asheem.mamoowala@mapbox.com>2017-07-11 14:31:05 -0700
committerAsheem Mamoowala <asheem.mamoowala@mapbox.com>2017-07-17 12:20:03 -0700
commit8ae70105463db78699ef3743fb24503ed8feb054 (patch)
treee5a8479f22d1beb097f43bd4e36922d2cf4bd56e /src/mbgl/renderer/buckets/raster_bucket.hpp
parent1d15ed64dcf78daa9459247127857513608c18ad (diff)
downloadqtlocation-mapboxgl-8ae70105463db78699ef3743fb24503ed8feb054.tar.gz
[core][ios][android][macos] Use premultiplied image directly for RasterTile and ImageSource, un-premultiply in the shader for blending
Diffstat (limited to 'src/mbgl/renderer/buckets/raster_bucket.hpp')
-rw-r--r--src/mbgl/renderer/buckets/raster_bucket.hpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mbgl/renderer/buckets/raster_bucket.hpp b/src/mbgl/renderer/buckets/raster_bucket.hpp
index e92e4b51f7..1b0d787bcd 100644
--- a/src/mbgl/renderer/buckets/raster_bucket.hpp
+++ b/src/mbgl/renderer/buckets/raster_bucket.hpp
@@ -13,8 +13,8 @@ namespace mbgl {
class RasterBucket : public Bucket {
public:
- RasterBucket(UnassociatedImage&&);
- RasterBucket(std::shared_ptr<UnassociatedImage>);
+ RasterBucket(PremultipliedImage&&);
+ RasterBucket(std::shared_ptr<PremultipliedImage>);
void upload(gl::Context&) override;
void render(Painter&, PaintParameters&, const RenderLayer&, const RenderTile&) override;
void render(Painter& painter,
@@ -24,8 +24,8 @@ public:
bool hasData() const override;
void clear();
- void setImage(std::shared_ptr<UnassociatedImage>);
- std::shared_ptr<UnassociatedImage> image;
+ void setImage(std::shared_ptr<PremultipliedImage>);
+ std::shared_ptr<PremultipliedImage> image;
optional<gl::Texture> texture;
// Bucket specific vertices are used for Image Sources only