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author | Vladimir Agafonkin <agafonkin@gmail.com> | 2018-02-15 17:38:23 +0200 |
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committer | GitHub <noreply@github.com> | 2018-02-15 17:38:23 +0200 |
commit | 82de856c94bbc090ba30186011610da5e233e277 (patch) | |
tree | bb8d4eb20901b4ac852520465d2487f6d5729852 /src/mbgl/renderer/buckets/heatmap_bucket.hpp | |
parent | 1fdec7a5c1babc0cd36a110ce372175a5252d45e (diff) | |
download | qtlocation-mapboxgl-82de856c94bbc090ba30186011610da5e233e277.tar.gz |
[core, ios, macos, android, node] Heatmap layer (#11046)
Co-Authored-By: Konstantin Käfer <mail@kkaefer.com>
Co-Authored-By: Anand Thakker <anandthakker@users.noreply.github.com>
Co-Authored-By: Minh Nguyễn <1ec5@users.noreply.github.com>
Diffstat (limited to 'src/mbgl/renderer/buckets/heatmap_bucket.hpp')
-rw-r--r-- | src/mbgl/renderer/buckets/heatmap_bucket.hpp | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/mbgl/renderer/buckets/heatmap_bucket.hpp b/src/mbgl/renderer/buckets/heatmap_bucket.hpp new file mode 100644 index 0000000000..3b9f1edb81 --- /dev/null +++ b/src/mbgl/renderer/buckets/heatmap_bucket.hpp @@ -0,0 +1,40 @@ +#pragma once + +#include <mbgl/renderer/bucket.hpp> +#include <mbgl/map/mode.hpp> +#include <mbgl/tile/geometry_tile_data.hpp> +#include <mbgl/gl/vertex_buffer.hpp> +#include <mbgl/gl/index_buffer.hpp> +#include <mbgl/programs/segment.hpp> +#include <mbgl/programs/heatmap_program.hpp> +#include <mbgl/style/layers/heatmap_layer_properties.hpp> + +namespace mbgl { + +class BucketParameters; + +class HeatmapBucket : public Bucket { +public: + HeatmapBucket(const BucketParameters&, const std::vector<const RenderLayer*>&); + + void addFeature(const GeometryTileFeature&, + const GeometryCollection&) override; + bool hasData() const override; + + void upload(gl::Context&) override; + + float getQueryRadius(const RenderLayer&) const override; + + gl::VertexVector<HeatmapLayoutVertex> vertices; + gl::IndexVector<gl::Triangles> triangles; + SegmentVector<HeatmapAttributes> segments; + + optional<gl::VertexBuffer<HeatmapLayoutVertex>> vertexBuffer; + optional<gl::IndexBuffer<gl::Triangles>> indexBuffer; + + std::map<std::string, HeatmapProgram::PaintPropertyBinders> paintPropertyBinders; + + const MapMode mode; +}; + +} // namespace mbgl |