diff options
author | Vladimir Agafonkin <agafonkin@gmail.com> | 2018-02-15 17:38:23 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-02-15 17:38:23 +0200 |
commit | 82de856c94bbc090ba30186011610da5e233e277 (patch) | |
tree | bb8d4eb20901b4ac852520465d2487f6d5729852 /src/mbgl/programs | |
parent | 1fdec7a5c1babc0cd36a110ce372175a5252d45e (diff) | |
download | qtlocation-mapboxgl-82de856c94bbc090ba30186011610da5e233e277.tar.gz |
[core, ios, macos, android, node] Heatmap layer (#11046)
Co-Authored-By: Konstantin Käfer <mail@kkaefer.com>
Co-Authored-By: Anand Thakker <anandthakker@users.noreply.github.com>
Co-Authored-By: Minh Nguyễn <1ec5@users.noreply.github.com>
Diffstat (limited to 'src/mbgl/programs')
-rw-r--r-- | src/mbgl/programs/attributes.hpp | 7 | ||||
-rw-r--r-- | src/mbgl/programs/heatmap_program.cpp | 7 | ||||
-rw-r--r-- | src/mbgl/programs/heatmap_program.hpp | 49 | ||||
-rw-r--r-- | src/mbgl/programs/heatmap_texture_program.cpp | 7 | ||||
-rw-r--r-- | src/mbgl/programs/heatmap_texture_program.hpp | 43 | ||||
-rw-r--r-- | src/mbgl/programs/programs.hpp | 6 | ||||
-rw-r--r-- | src/mbgl/programs/uniforms.hpp | 5 |
7 files changed, 123 insertions, 1 deletions
diff --git a/src/mbgl/programs/attributes.hpp b/src/mbgl/programs/attributes.hpp index 5d7a6474cf..c677c84d5d 100644 --- a/src/mbgl/programs/attributes.hpp +++ b/src/mbgl/programs/attributes.hpp @@ -30,7 +30,7 @@ MBGL_DEFINE_ATTRIBUTE(int16_t, 2, a_anchor_pos); MBGL_DEFINE_ATTRIBUTE(uint16_t, 2, a_texture_pos); MBGL_DEFINE_ATTRIBUTE(int16_t, 4, a_normal_ed); MBGL_DEFINE_ATTRIBUTE(uint8_t, 1, a_fade_opacity); -MBGL_DEFINE_ATTRIBUTE(uint8_t, 2, a_placed); +MBGL_DEFINE_ATTRIBUTE(uint8_t, 2, a_placed); template <typename T, std::size_t N> struct a_data { @@ -142,6 +142,11 @@ struct a_halo_blur { using Type = gl::Attribute<float, 1>; }; +struct a_weight { + static auto name() { return "a_weight"; } + using Type = gl::Attribute<float, 1>; +}; + } // namespace attributes struct PositionOnlyLayoutAttributes : gl::Attributes< diff --git a/src/mbgl/programs/heatmap_program.cpp b/src/mbgl/programs/heatmap_program.cpp new file mode 100644 index 0000000000..67f84fbd52 --- /dev/null +++ b/src/mbgl/programs/heatmap_program.cpp @@ -0,0 +1,7 @@ +#include <mbgl/programs/heatmap_program.hpp> + +namespace mbgl { + +static_assert(sizeof(HeatmapLayoutVertex) == 4, "expected HeatmapLayoutVertex size"); + +} // namespace mbgl diff --git a/src/mbgl/programs/heatmap_program.hpp b/src/mbgl/programs/heatmap_program.hpp new file mode 100644 index 0000000000..2d9b80404f --- /dev/null +++ b/src/mbgl/programs/heatmap_program.hpp @@ -0,0 +1,49 @@ +#pragma once + +#include <mbgl/programs/program.hpp> +#include <mbgl/programs/attributes.hpp> +#include <mbgl/programs/uniforms.hpp> +#include <mbgl/shaders/heatmap.hpp> +#include <mbgl/util/geometry.hpp> +#include <mbgl/style/layers/heatmap_layer_properties.hpp> + +namespace mbgl { + +namespace uniforms { +MBGL_DEFINE_UNIFORM_SCALAR(float, u_intensity); +} // namespace uniforms + +class HeatmapProgram : public Program< + shaders::heatmap, + gl::Triangle, + gl::Attributes< + attributes::a_pos>, + gl::Uniforms< + uniforms::u_intensity, + uniforms::u_matrix, + uniforms::heatmap::u_extrude_scale>, + style::HeatmapPaintProperties> +{ +public: + using Program::Program; + + /* + * @param {number} x vertex position + * @param {number} y vertex position + * @param {number} ex extrude normal + * @param {number} ey extrude normal + */ + static LayoutVertex vertex(Point<int16_t> p, float ex, float ey) { + return LayoutVertex { + {{ + static_cast<int16_t>((p.x * 2) + ((ex + 1) / 2)), + static_cast<int16_t>((p.y * 2) + ((ey + 1) / 2)) + }} + }; + } +}; + +using HeatmapLayoutVertex = HeatmapProgram::LayoutVertex; +using HeatmapAttributes = HeatmapProgram::Attributes; + +} // namespace mbgl diff --git a/src/mbgl/programs/heatmap_texture_program.cpp b/src/mbgl/programs/heatmap_texture_program.cpp new file mode 100644 index 0000000000..3b0e24eab8 --- /dev/null +++ b/src/mbgl/programs/heatmap_texture_program.cpp @@ -0,0 +1,7 @@ +#include <mbgl/programs/heatmap_texture_program.hpp> + +namespace mbgl { + +static_assert(sizeof(HeatmapTextureLayoutVertex) == 4, "expected HeatmapTextureLayoutVertex size"); + +} // namespace mbgl diff --git a/src/mbgl/programs/heatmap_texture_program.hpp b/src/mbgl/programs/heatmap_texture_program.hpp new file mode 100644 index 0000000000..7afe8060d0 --- /dev/null +++ b/src/mbgl/programs/heatmap_texture_program.hpp @@ -0,0 +1,43 @@ +#pragma once + +#include <mbgl/programs/program.hpp> +#include <mbgl/programs/attributes.hpp> +#include <mbgl/programs/uniforms.hpp> +#include <mbgl/shaders/heatmap_texture.hpp> +#include <mbgl/style/properties.hpp> +#include <mbgl/util/geometry.hpp> + +namespace mbgl { + +namespace uniforms { +MBGL_DEFINE_UNIFORM_SCALAR(gl::TextureUnit, u_color_ramp); +} // namespace uniforms + +class HeatmapTextureProgram : public Program< + shaders::heatmap_texture, + gl::Triangle, + gl::Attributes<attributes::a_pos>, + gl::Uniforms< + uniforms::u_matrix, + uniforms::u_world, + uniforms::u_image, + uniforms::u_color_ramp, + uniforms::u_opacity>, + style::Properties<>> { +public: + using Program::Program; + + static LayoutVertex layoutVertex(Point<int16_t> p) { + return LayoutVertex{ + {{ + p.x, + p.y + }} + }; + } +}; + +using HeatmapTextureLayoutVertex = HeatmapTextureProgram::LayoutVertex; +using HeatmapTextureAttributes = HeatmapTextureProgram::Attributes; + +} // namespace mbgl diff --git a/src/mbgl/programs/programs.hpp b/src/mbgl/programs/programs.hpp index f533a6f633..b703323d9c 100644 --- a/src/mbgl/programs/programs.hpp +++ b/src/mbgl/programs/programs.hpp @@ -6,6 +6,8 @@ #include <mbgl/programs/extrusion_texture_program.hpp> #include <mbgl/programs/fill_program.hpp> #include <mbgl/programs/fill_extrusion_program.hpp> +#include <mbgl/programs/heatmap_program.hpp> +#include <mbgl/programs/heatmap_texture_program.hpp> #include <mbgl/programs/hillshade_program.hpp> #include <mbgl/programs/hillshade_prepare_program.hpp> #include <mbgl/programs/line_program.hpp> @@ -30,6 +32,8 @@ public: fillPattern(context, programParameters), fillOutline(context, programParameters), fillOutlinePattern(context, programParameters), + heatmap(context, programParameters), + heatmapTexture(context, programParameters), hillshade(context, programParameters), hillshadePrepare(context, programParameters), line(context, programParameters), @@ -55,6 +59,8 @@ public: ProgramMap<FillPatternProgram> fillPattern; ProgramMap<FillOutlineProgram> fillOutline; ProgramMap<FillOutlinePatternProgram> fillOutlinePattern; + ProgramMap<HeatmapProgram> heatmap; + HeatmapTextureProgram heatmapTexture; HillshadeProgram hillshade; HillshadePrepareProgram hillshadePrepare; ProgramMap<LineProgram> line; diff --git a/src/mbgl/programs/uniforms.hpp b/src/mbgl/programs/uniforms.hpp index 107c084918..071a27c808 100644 --- a/src/mbgl/programs/uniforms.hpp +++ b/src/mbgl/programs/uniforms.hpp @@ -37,9 +37,14 @@ MBGL_DEFINE_UNIFORM_SCALAR(Size, u_texsize); MBGL_DEFINE_UNIFORM_SCALAR(bool, u_pitch_with_map); MBGL_DEFINE_UNIFORM_SCALAR(float, u_camera_to_center_distance); MBGL_DEFINE_UNIFORM_SCALAR(float, u_fade_change); +MBGL_DEFINE_UNIFORM_SCALAR(float, u_weight); MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_extrude_scale); +namespace heatmap { +MBGL_DEFINE_UNIFORM_SCALAR(float, u_extrude_scale); +} // namespace heatmap + MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_tl_a); MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_br_a); MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_tl_b); |