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authorAnsis Brammanis <brammanis@gmail.com>2016-12-14 15:17:01 -0800
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-12-21 15:46:36 -0800
commit38b5cb0c7766152f7e49cce8bd6c5d3e04dd0663 (patch)
tree9f64568fbe56a17a0c1fcd5396bf6c9e80992843 /src/mbgl/programs/line_program.cpp
parentebd241363d5c926d471559208f391190666febb9 (diff)
downloadqtlocation-mapboxgl-38b5cb0c7766152f7e49cce8bd6c5d3e04dd0663.tar.gz
[core, ios] replace `altitude` with `fov`
ported from -js: eb6c6596c6a7a61363d30356674e0002153b1d19 `altitude` was a terribly-named variable that was used to indirectly control the fov. This should eliminate some confusion. `altitude` was equivalent to `cameraToCenterDistance / height`
Diffstat (limited to 'src/mbgl/programs/line_program.cpp')
-rw-r--r--src/mbgl/programs/line_program.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mbgl/programs/line_program.cpp b/src/mbgl/programs/line_program.cpp
index 2cadaa6c11..cd53337c10 100644
--- a/src/mbgl/programs/line_program.cpp
+++ b/src/mbgl/programs/line_program.cpp
@@ -25,7 +25,7 @@ Values makeValues(const LinePaintProperties::Evaluated& properties,
// calculate how much longer the real world distance is at the top of the screen
// than at the middle of the screen.
- float topedgelength = std::sqrt(std::pow(state.getSize().height, 2.0f) / 4.0f * (1.0f + std::pow(state.getAltitude(), 2.0f)));
+ float topedgelength = std::sqrt(std::pow(state.getSize().height, 2.0f) / 4.0f * (1.0f + std::pow(state.getCameraToCenterDistance(), 2.0f)));
float x = state.getSize().height / 2.0f * std::tan(state.getPitch());
return Values {