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authorLauren Budorick <lauren@mapbox.com>2018-01-09 15:02:49 -0800
committerGitHub <noreply@github.com>2018-01-09 15:02:49 -0800
commit43a9bd3fbab666f21583ff264d6b6ba1d7069374 (patch)
treea5e1d09f6113ac9b5b1d7d313a96563e1f1d7374 /src/mbgl/programs/background_program.hpp
parent966606a1075bc1717db145f2fa677b0de8093ce9 (diff)
downloadqtlocation-mapboxgl-43a9bd3fbab666f21583ff264d6b6ba1d7069374.tar.gz
[core] Use separate shaders for background and clipping
Diffstat (limited to 'src/mbgl/programs/background_program.hpp')
-rw-r--r--src/mbgl/programs/background_program.hpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/mbgl/programs/background_program.hpp b/src/mbgl/programs/background_program.hpp
new file mode 100644
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+++ b/src/mbgl/programs/background_program.hpp
@@ -0,0 +1,83 @@
+#pragma once
+
+#include <mbgl/programs/program.hpp>
+#include <mbgl/programs/attributes.hpp>
+#include <mbgl/programs/uniforms.hpp>
+#include <mbgl/shaders/background.hpp>
+#include <mbgl/shaders/background_pattern.hpp>
+#include <mbgl/util/geometry.hpp>
+#include <mbgl/util/mat4.hpp>
+#include <mbgl/util/size.hpp>
+#include <mbgl/style/layers/background_layer_properties.hpp>
+
+#include <string>
+
+namespace mbgl {
+
+class ImagePosition;
+class UnwrappedTileID;
+class TransformState;
+template <class> class Faded;
+
+using BackgroundLayoutAttributes = PositionOnlyLayoutAttributes;
+
+struct BackgroundUniforms : gl::Uniforms<
+ uniforms::u_matrix,
+ uniforms::u_color,
+ uniforms::u_opacity>
+{};
+
+struct BackgroundPatternUniforms : gl::Uniforms<
+ uniforms::u_matrix,
+ uniforms::u_opacity,
+ uniforms::u_texsize,
+ uniforms::u_pattern_tl_a,
+ uniforms::u_pattern_br_a,
+ uniforms::u_pattern_tl_b,
+ uniforms::u_pattern_br_b,
+ uniforms::u_pattern_size_a,
+ uniforms::u_pattern_size_b,
+ uniforms::u_scale_a,
+ uniforms::u_scale_b,
+ uniforms::u_mix,
+ uniforms::u_image,
+ uniforms::u_pixel_coord_upper,
+ uniforms::u_pixel_coord_lower,
+ uniforms::u_tile_units_to_pixels>
+{
+ static Values values(mat4 matrix,
+ float opacity,
+ Size atlasSize,
+ const ImagePosition&,
+ const ImagePosition&,
+ const Faded<std::string>&,
+ const UnwrappedTileID&,
+ const TransformState&);
+};
+
+class BackgroundProgram : public Program<
+ shaders::background,
+ gl::Triangle,
+ BackgroundLayoutAttributes,
+ BackgroundUniforms,
+ style::Properties<>>
+{
+public:
+ using Program::Program;
+};
+
+class BackgroundPatternProgram : public Program<
+ shaders::background_pattern,
+ gl::Triangle,
+ BackgroundLayoutAttributes,
+ BackgroundPatternUniforms,
+ style::Properties<>>
+{
+public:
+ using Program::Program;
+};
+
+using BackgroundLayoutVertex = BackgroundProgram::LayoutVertex;
+using BackgroundAttributes = BackgroundProgram::Attributes;
+
+} // namespace mbgl