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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-09-07 15:21:05 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-09-08 09:35:47 -0700
commitaa4dff1095e8f5e8ad584f5f7dcab3e61d8cf8ee (patch)
tree796efd2b8d33c1e6b6c7b4e401a761aa5cca8f86 /src/mbgl/programs/attributes.hpp
parentb05e5ddd347a9362535ca33cefceae92c51c998f (diff)
downloadqtlocation-mapboxgl-aa4dff1095e8f5e8ad584f5f7dcab3e61d8cf8ee.tar.gz
[core] Align line vertex to 4-byte boundary
10 byte vertices are heavily penalized by common GL implementations.
Diffstat (limited to 'src/mbgl/programs/attributes.hpp')
-rw-r--r--src/mbgl/programs/attributes.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mbgl/programs/attributes.hpp b/src/mbgl/programs/attributes.hpp
index 3a38453d30..d023ec7d83 100644
--- a/src/mbgl/programs/attributes.hpp
+++ b/src/mbgl/programs/attributes.hpp
@@ -23,7 +23,7 @@ inline uint16_t packUint8Pair(T a, T b) {
MBGL_DEFINE_ATTRIBUTE(int16_t, 2, a_pos);
MBGL_DEFINE_ATTRIBUTE(int16_t, 2, a_extrude);
MBGL_DEFINE_ATTRIBUTE(int16_t, 4, a_pos_offset);
-MBGL_DEFINE_ATTRIBUTE(int16_t, 3, a_pos_normal);
+MBGL_DEFINE_ATTRIBUTE(int16_t, 4, a_pos_normal);
MBGL_DEFINE_ATTRIBUTE(float, 3, a_projected_pos);
MBGL_DEFINE_ATTRIBUTE(int16_t, 2, a_label_pos);
MBGL_DEFINE_ATTRIBUTE(int16_t, 2, a_anchor_pos);