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authorKonstantin Käfer <mail@kkaefer.com>2017-06-14 13:07:32 +0200
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-06-14 11:14:05 -0700
commit7a3f7980b056754b336ac22c43fb6289fa64d4e1 (patch)
tree8011b26dda34d732657224fadf7eb27fe39c9be3 /src/mbgl/programs/attributes.hpp
parent174408ed115b9381dadfb0634e9a67643a0975f0 (diff)
downloadqtlocation-mapboxgl-7a3f7980b056754b336ac22c43fb6289fa64d4e1.tar.gz
[core] rename a_gap_width => a_gapwidth, u_gap_width => u_gapwidth to reflect naming in the shader
not sure how this ever worked
Diffstat (limited to 'src/mbgl/programs/attributes.hpp')
-rw-r--r--src/mbgl/programs/attributes.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mbgl/programs/attributes.hpp b/src/mbgl/programs/attributes.hpp
index cfd6a629de..a0b2b93e16 100644
--- a/src/mbgl/programs/attributes.hpp
+++ b/src/mbgl/programs/attributes.hpp
@@ -106,7 +106,7 @@ struct a_base {
using Type = gl::Attribute<float, 1>;
};
-struct a_gap_width {
+struct a_gapwidth {
static auto name() { return "a_gapwidth"; }
using Type = gl::Attribute<float, 1>;
};