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author | Konstantin Käfer <mail@kkaefer.com> | 2017-02-27 18:33:16 +0100 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-03-23 14:50:11 -0700 |
commit | e67abfbe67d7c08e90fdbd8727c4e9ed17dfa1ed (patch) | |
tree | 8bf1a6ae813afdfe44bd8d6210337141acd53bae /src/mbgl/map | |
parent | 234384ece9c70f2a803ed2b1d1eb55b248ec43d1 (diff) | |
download | qtlocation-mapboxgl-e67abfbe67d7c08e90fdbd8727c4e9ed17dfa1ed.tar.gz |
[core] Refactor OpenGL extension loading mechanism
Previously, we initialized global variables that held pointers to the extension functions. While this seemed to work, the spec doesn't guarantee that the function pointers are identical for different OpenGL contexts. Therefore, we are now making them a member variable of the Context object.
Diffstat (limited to 'src/mbgl/map')
-rw-r--r-- | src/mbgl/map/backend.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mbgl/map/backend.cpp b/src/mbgl/map/backend.cpp index 29f7522e4f..c228719ba6 100644 --- a/src/mbgl/map/backend.cpp +++ b/src/mbgl/map/backend.cpp @@ -14,8 +14,8 @@ gl::Context& Backend::getContext() { assert(BackendScope::exists()); std::call_once(initialized, [this] { context = std::make_unique<gl::Context>(); - gl::debugging::enable(); - gl::initializeExtensions( + context->enableDebugging(); + context->initializeExtensions( std::bind(&Backend::initializeExtension, this, std::placeholders::_1)); }); return *context; |