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authorRoman Blum <rmnblm@gmail.com>2016-12-06 02:16:13 +0100
committerMinh Nguyễn <mxn@1ec5.org>2016-12-05 17:16:13 -0800
commit1045934d5e62eaf85bc280ce2d75e7558f5a5104 (patch)
treecf299675768bb6ba1996d3a312823b60737bc109 /src/mbgl/map
parent5579e67804369777819babba5cf6e25eb91ee77e (diff)
downloadqtlocation-mapboxgl-1045934d5e62eaf85bc280ce2d75e7558f5a5104.tar.gz
[core, ios, macos] Add image accessor to MGLStyle (#7096)
* [core] Add interface to get image from sprite atlas * [tests] Add tests for Map::getImage * [ios, macos] WIP: get MGLImage for name from style * [ios, macos] Fixed -imageForName: Convert from sprite images to platform images using the existing encodePNG() function, which is also used for printing. Allow -imageForName: to return nil without an assertion failure. Added a basic test.
Diffstat (limited to 'src/mbgl/map')
-rw-r--r--src/mbgl/map/map.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mbgl/map/map.cpp b/src/mbgl/map/map.cpp
index 68c20a3132..f6ee6a5650 100644
--- a/src/mbgl/map/map.cpp
+++ b/src/mbgl/map/map.cpp
@@ -896,6 +896,13 @@ void Map::removeImage(const std::string& name) {
impl->onUpdate(Update::Repaint);
}
+const SpriteImage* Map::getImage(const std::string& name) {
+ if (impl->style) {
+ return impl->style->spriteAtlas->getSprite(name).get();
+ }
+ return nullptr;
+}
+
#pragma mark - Defaults
std::string Map::getStyleName() const {