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author | Chris Loer <chris.loer@gmail.com> | 2017-05-15 14:17:06 -0700 |
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committer | Ansis Brammanis <brammanis@gmail.com> | 2017-07-11 09:10:22 -0700 |
commit | 59df3a90f41461562a80688337ec53687e341124 (patch) | |
tree | aae3e94ddc74134600494fce944a5b3ab764a41a /src/mbgl/map/transform_state.cpp | |
parent | e364f24570f863044b9c464c2eb8c0fd75c5a80b (diff) | |
download | qtlocation-mapboxgl-59df3a90f41461562a80688337ec53687e341124.tar.gz |
[core] Improved label pitch-scaling: approximate collision box shapes based on tile distance from camera.
Diffstat (limited to 'src/mbgl/map/transform_state.cpp')
-rw-r--r-- | src/mbgl/map/transform_state.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mbgl/map/transform_state.cpp b/src/mbgl/map/transform_state.cpp index f052e30a6b..4606e3eece 100644 --- a/src/mbgl/map/transform_state.cpp +++ b/src/mbgl/map/transform_state.cpp @@ -385,4 +385,16 @@ void TransformState::setScalePoint(const double newScale, const ScreenCoordinate Cc = Projection::worldSize(scale) / util::M2PI; } +float TransformState::getCameraToTileDistance(const UnwrappedTileID& tileID) const { + mat4 projectionMatrix; + getProjMatrix(projectionMatrix); + mat4 tileProjectionMatrix; + matrixFor(tileProjectionMatrix, tileID); + matrix::multiply(tileProjectionMatrix, projectionMatrix, tileProjectionMatrix); + vec4 tileCenter = {{util::tileSize / 2, util::tileSize / 2, 0, 1}}; + vec4 projectedCenter; + matrix::transformMat4(projectedCenter, tileCenter, tileProjectionMatrix); + return projectedCenter[3]; +} + } // namespace mbgl |