summaryrefslogtreecommitdiff
path: root/src/mbgl/layout
diff options
context:
space:
mode:
authorChris Loer <chris.loer@gmail.com>2018-04-18 16:33:37 -0700
committerChris Loer <chris.loer@mapbox.com>2018-04-25 14:39:03 -0700
commita62745edf9ee2da1f6ebda07acfd8260f3696e50 (patch)
tree3a756eecca1f9bbd03d588f3926425df43333dc7 /src/mbgl/layout
parenteb39c80604935deb666907f90ddc31f50865f828 (diff)
downloadqtlocation-mapboxgl-a62745edf9ee2da1f6ebda07acfd8260f3696e50.tar.gz
Port global symbol query from GL JS:
- Symbol querying is now global instead of per-tile - Symbols that bleed over tile boundaries no longer missed in queries - Symbol results now sorted based on rendering order (ie overlapping symbols change their sort order when a bearing change causes their render order to change) - Placement::retainedQueryData now responsible for maintaining symbol querying data for buckets that may no longer be in the TilePyramid.
Diffstat (limited to 'src/mbgl/layout')
-rw-r--r--src/mbgl/layout/symbol_layout.cpp12
-rw-r--r--src/mbgl/layout/symbol_layout.hpp7
2 files changed, 6 insertions, 13 deletions
diff --git a/src/mbgl/layout/symbol_layout.cpp b/src/mbgl/layout/symbol_layout.cpp
index 82a9255824..d3126bba45 100644
--- a/src/mbgl/layout/symbol_layout.cpp
+++ b/src/mbgl/layout/symbol_layout.cpp
@@ -181,8 +181,7 @@ bool SymbolLayout::hasSymbolInstances() const {
}
void SymbolLayout::prepare(const GlyphMap& glyphMap, const GlyphPositions& glyphPositions,
- const ImageMap& imageMap, const ImagePositions& imagePositions,
- const OverscaledTileID& tileID, const std::string& sourceID) {
+ const ImageMap& imageMap, const ImagePositions& imagePositions) {
const bool textAlongLine = layout.get<TextRotationAlignment>() == AlignmentType::Map &&
layout.get<SymbolPlacement>() == SymbolPlacementType::Line;
@@ -253,7 +252,7 @@ void SymbolLayout::prepare(const GlyphMap& glyphMap, const GlyphPositions& glyph
// if either shapedText or icon position is present, add the feature
if (shapedTextOrientations.first || shapedIcon) {
- addFeature(std::distance(features.begin(), it), feature, shapedTextOrientations, shapedIcon, glyphPositionMap, tileID, sourceID);
+ addFeature(std::distance(features.begin(), it), feature, shapedTextOrientations, shapedIcon, glyphPositionMap);
}
feature.geometry.clear();
@@ -266,9 +265,7 @@ void SymbolLayout::addFeature(const std::size_t index,
const SymbolFeature& feature,
const std::pair<Shaping, Shaping>& shapedTextOrientations,
optional<PositionedIcon> shapedIcon,
- const GlyphPositionMap& glyphPositionMap,
- const OverscaledTileID& tileID,
- const std::string& sourceID) {
+ const GlyphPositionMap& glyphPositionMap) {
const float minScale = 0.5f;
const float glyphSize = 24.0f;
@@ -297,8 +294,7 @@ void SymbolLayout::addFeature(const std::size_t index,
: layout.get<SymbolPlacement>();
const float textRepeatDistance = symbolSpacing / 2;
- IndexedSubfeature indexedFeature(feature.index, sourceLayer->getName(), bucketName, symbolInstances.size(),
- sourceID, tileID.canonical);
+ IndexedSubfeature indexedFeature(feature.index, sourceLayer->getName(), bucketName, symbolInstances.size());
auto addSymbolInstance = [&] (const GeometryCoordinates& line, Anchor& anchor) {
// https://github.com/mapbox/vector-tile-spec/tree/master/2.1#41-layers
diff --git a/src/mbgl/layout/symbol_layout.hpp b/src/mbgl/layout/symbol_layout.hpp
index 6951c29ada..c93d8f4106 100644
--- a/src/mbgl/layout/symbol_layout.hpp
+++ b/src/mbgl/layout/symbol_layout.hpp
@@ -34,8 +34,7 @@ public:
GlyphDependencies&);
void prepare(const GlyphMap&, const GlyphPositions&,
- const ImageMap&, const ImagePositions&,
- const OverscaledTileID&, const std::string&);
+ const ImageMap&, const ImagePositions&);
std::unique_ptr<SymbolBucket> place(const bool showCollisionBoxes);
@@ -52,9 +51,7 @@ private:
const SymbolFeature&,
const std::pair<Shaping, Shaping>& shapedTextOrientations,
optional<PositionedIcon> shapedIcon,
- const GlyphPositionMap&,
- const OverscaledTileID&,
- const std::string&);
+ const GlyphPositionMap&);
bool anchorIsTooClose(const std::u16string& text, const float repeatDistance, const Anchor&);
std::map<std::u16string, std::vector<Anchor>> compareText;