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authorBruno de Oliveira Abinader <bruno@mapbox.com>2016-10-29 18:13:12 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2016-10-31 16:53:07 +0200
commit38f536049a8ed8f4bdf7706f4afcbbaf06c974c9 (patch)
treef65bb6ad0ebde1840e523b18d539f122548194ab /src/mbgl/layout
parenta70bfd89108cf1aef75181819ae43e550a69255e (diff)
downloadqtlocation-mapboxgl-38f536049a8ed8f4bdf7706f4afcbbaf06c974c9.tar.gz
[core] Moved util::log2 to its own header
- Added util::{MIN,MAX}_ZOOM_F to avoid consecutive conversions from double to float - Move util::log2 to its own header (part of mbgl/math)
Diffstat (limited to 'src/mbgl/layout')
-rw-r--r--src/mbgl/layout/symbol_layout.cpp14
1 files changed, 6 insertions, 8 deletions
diff --git a/src/mbgl/layout/symbol_layout.cpp b/src/mbgl/layout/symbol_layout.cpp
index 0bf152e973..06f26b8ffb 100644
--- a/src/mbgl/layout/symbol_layout.cpp
+++ b/src/mbgl/layout/symbol_layout.cpp
@@ -11,12 +11,12 @@
#include <mbgl/util/constants.hpp>
#include <mbgl/util/utf.hpp>
#include <mbgl/util/token.hpp>
-#include <mbgl/util/math.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/string.hpp>
#include <mbgl/math/clamp.hpp>
#include <mbgl/math/minmax.hpp>
+#include <mbgl/math/log2.hpp>
#include <mbgl/platform/platform.hpp>
#include <mbgl/platform/log.hpp>
@@ -418,8 +418,7 @@ std::unique_ptr<SymbolBucket> SymbolLayout::place(CollisionTile& collisionTile)
template <typename Buffer>
void SymbolLayout::addSymbols(Buffer &buffer, const SymbolQuads &symbols, float scale, const bool keepUpright, const style::SymbolPlacementType placement, const float placementAngle) {
-
- const float placementZoom = ::fmax(std::log(scale) / std::log(2) + zoom, 0);
+ const float placementZoom = util::max(util::log2(scale) + zoom, 0.0f);
for (const auto& symbol : symbols) {
const auto &tl = symbol.tl;
@@ -428,9 +427,8 @@ void SymbolLayout::addSymbols(Buffer &buffer, const SymbolQuads &symbols, float
const auto &br = symbol.br;
const auto &tex = symbol.tex;
- float minZoom =
- util::max(static_cast<float>(zoom + log(symbol.minScale) / log(2)), placementZoom);
- float maxZoom = util::min(static_cast<float>(zoom + log(symbol.maxScale) / log(2)), 25.0f);
+ float minZoom = util::max(zoom + util::log2(symbol.minScale), placementZoom);
+ float maxZoom = util::min(zoom + util::log2(symbol.maxScale), util::MAX_ZOOM_F);
const auto &anchorPoint = symbol.anchorPoint;
// drop upside down versions of glyphs
@@ -510,8 +508,8 @@ void SymbolLayout::addToDebugBuffers(CollisionTile& collisionTile, SymbolBucket&
bl = util::matrixMultiply(collisionTile.reverseRotationMatrix, bl);
br = util::matrixMultiply(collisionTile.reverseRotationMatrix, br);
- const float maxZoom = util::clamp(zoom + log(box.maxScale) / log(2), util::MIN_ZOOM, util::MAX_ZOOM);
- const float placementZoom = util::clamp(zoom + log(box.placementScale) / log(2), util::MIN_ZOOM, util::MAX_ZOOM);
+ const float maxZoom = util::clamp(zoom + util::log2(box.maxScale), util::MIN_ZOOM_F, util::MAX_ZOOM_F);
+ const float placementZoom = util::clamp(zoom + util::log2(box.placementScale), util::MIN_ZOOM_F, util::MAX_ZOOM_F);
collisionBox.vertices.emplace_back(anchor.x, anchor.y, tl.x, tl.y, maxZoom, placementZoom);
collisionBox.vertices.emplace_back(anchor.x, anchor.y, tr.x, tr.y, maxZoom, placementZoom);