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author | John Firebaugh <john.firebaugh@gmail.com> | 2016-09-13 13:50:27 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-09-16 09:00:54 -0700 |
commit | a8dd1bbbb8f9053923179fd45b2dfcbb86e3f474 (patch) | |
tree | fac3c39d91b7060ff1659e55df64cd7f8a8143df /src/mbgl/layout/symbol_layout.hpp | |
parent | 1f375581c3a31adea9281a7494a73e5c8f1c9a17 (diff) | |
download | qtlocation-mapboxgl-a8dd1bbbb8f9053923179fd45b2dfcbb86e3f474.tar.gz |
[core] Move SymbolInstance and SymbolFeature into their own files
Diffstat (limited to 'src/mbgl/layout/symbol_layout.hpp')
-rw-r--r-- | src/mbgl/layout/symbol_layout.hpp | 34 |
1 files changed, 3 insertions, 31 deletions
diff --git a/src/mbgl/layout/symbol_layout.hpp b/src/mbgl/layout/symbol_layout.hpp index 83a3735061..e365e7b443 100644 --- a/src/mbgl/layout/symbol_layout.hpp +++ b/src/mbgl/layout/symbol_layout.hpp @@ -1,10 +1,9 @@ #pragma once -#include <mbgl/tile/geometry_tile_data.hpp> #include <mbgl/map/mode.hpp> -#include <mbgl/text/collision_feature.hpp> -#include <mbgl/text/quads.hpp> #include <mbgl/style/layers/symbol_layer_properties.hpp> +#include <mbgl/layout/symbol_feature.hpp> +#include <mbgl/layout/symbol_instance.hpp> #include <memory> #include <map> @@ -13,47 +12,20 @@ namespace mbgl { +class GeometryTileLayer; class CollisionTile; class SpriteAtlas; class SpriteStore; class GlyphAtlas; class GlyphStore; -class IndexedSubfeature; class SymbolBucket; namespace style { class Filter; } // namespace style -class SymbolFeature { -public: - GeometryCollection geometry; - std::u32string label; - std::string sprite; - std::size_t index; -}; - struct Anchor; -class SymbolInstance { -public: - explicit SymbolInstance(Anchor& anchor, const GeometryCoordinates& line, - const Shaping& shapedText, const PositionedIcon& shapedIcon, - const style::SymbolLayoutProperties&, const bool inside, const uint32_t index, - const float textBoxScale, const float textPadding, style::SymbolPlacementType textPlacement, - const float iconBoxScale, const float iconPadding, style::SymbolPlacementType iconPlacement, - const GlyphPositions& face, const IndexedSubfeature& indexedfeature); - - Point<float> point; - uint32_t index; - bool hasText; - bool hasIcon; - SymbolQuads glyphQuads; - SymbolQuads iconQuads; - CollisionFeature textCollisionFeature; - CollisionFeature iconCollisionFeature; -}; - class SymbolLayout { public: SymbolLayout(std::string bucketName_, |