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authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-04-01 11:29:28 +0300
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-04-17 17:21:41 +0300
commit4b21560cf59877125ea0bdae1a2546ab06f1efb2 (patch)
treebd7f76fd51c29c63ef7b15964752f9c8c9e3bf38 /src/mbgl/layout/symbol_layout.hpp
parent1a66a02097f0e3c95a4d06610fc0b7609f6d77b9 (diff)
downloadqtlocation-mapboxgl-4b21560cf59877125ea0bdae1a2546ab06f1efb2.tar.gz
[core] Use `style::LayerProperties` in render layers, buckets and layouts.
Diffstat (limited to 'src/mbgl/layout/symbol_layout.hpp')
-rw-r--r--src/mbgl/layout/symbol_layout.hpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mbgl/layout/symbol_layout.hpp b/src/mbgl/layout/symbol_layout.hpp
index 9b8b0adfcc..9fc48d904c 100644
--- a/src/mbgl/layout/symbol_layout.hpp
+++ b/src/mbgl/layout/symbol_layout.hpp
@@ -16,7 +16,6 @@ namespace mbgl {
class BucketParameters;
class Anchor;
-class RenderLayer;
class PlacedSymbol;
namespace style {
@@ -26,7 +25,7 @@ class Filter;
class SymbolLayout final : public Layout {
public:
SymbolLayout(const BucketParameters&,
- const std::vector<const RenderLayer*>&,
+ const std::vector<Immutable<style::LayerProperties>>&,
std::unique_ptr<GeometryTileLayer>,
ImageDependencies&,
GlyphDependencies&);