summaryrefslogtreecommitdiff
path: root/src/mbgl/layout/symbol_instance.cpp
diff options
context:
space:
mode:
authorJohn Firebaugh <john.firebaugh@gmail.com>2016-10-30 11:06:59 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-11-17 15:13:38 -0800
commit38fcbe21d48186c4630a3b8a76d1b20e156faadd (patch)
tree098f73bfea98deb5202fe1c13b1277e43e322755 /src/mbgl/layout/symbol_instance.cpp
parentd4fc66af3924805d40576989c1e139ddafcc4670 (diff)
downloadqtlocation-mapboxgl-38fcbe21d48186c4630a3b8a76d1b20e156faadd.tar.gz
[core] Convert style properties to a tuple-based approach
This converts the style property classes (CirclePaintProperties and so on) to the same tuple-based approach as gl::Attribute and gl::Uniform. The approach is outlined in https://github.com/mapbox/cpp/blob/master/C%2B%2B%20Structural%20Metaprogramming.md. The main advantage of this approach is it allows writing algorithms that work on sets of style properties, without resorting to code generation or manually repetitive code. This lets us iterate on approaches to data-driven properties more easily. Another advantage is that the cascading, unevaluated, and evaluated states of a set of properties exist as independent structures, instead of individual properties holding their own state. This is a more functional approach that makes data flow clearer and reduces state.
Diffstat (limited to 'src/mbgl/layout/symbol_instance.cpp')
-rw-r--r--src/mbgl/layout/symbol_instance.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mbgl/layout/symbol_instance.cpp b/src/mbgl/layout/symbol_instance.cpp
index 64b913200e..fafcc7c15d 100644
--- a/src/mbgl/layout/symbol_instance.cpp
+++ b/src/mbgl/layout/symbol_instance.cpp
@@ -7,7 +7,7 @@ using namespace style;
SymbolInstance::SymbolInstance(Anchor& anchor, const GeometryCoordinates& line,
const Shaping& shapedText, const PositionedIcon& shapedIcon,
- const SymbolLayoutProperties& layout, const bool addToBuffers, const uint32_t index_,
+ const SymbolLayoutProperties::Evaluated& layout, const bool addToBuffers, const uint32_t index_,
const float textBoxScale, const float textPadding, const SymbolPlacementType textPlacement,
const float iconBoxScale, const float iconPadding, const SymbolPlacementType iconPlacement,
const GlyphPositions& face, const IndexedSubfeature& indexedFeature) :