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author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-01-25 23:57:47 +0200 |
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committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-02-25 13:47:56 +0200 |
commit | e800f3754758489e09c55e38bebd00c2203e4886 (patch) | |
tree | 8eeb7642f569ddbe0b8e00e4a025f2c4e91b5706 /src/mbgl/layermanager/circle_layer_factory.cpp | |
parent | fee22273be2d33049311de72ff6bf973b6b05164 (diff) | |
download | qtlocation-mapboxgl-e800f3754758489e09c55e38bebd00c2203e4886.tar.gz |
[core] Layer manager is responsible for buckets and layouts creation
This is a step to stop using of render layers in tile worker thread.
Diffstat (limited to 'src/mbgl/layermanager/circle_layer_factory.cpp')
-rw-r--r-- | src/mbgl/layermanager/circle_layer_factory.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mbgl/layermanager/circle_layer_factory.cpp b/src/mbgl/layermanager/circle_layer_factory.cpp index 215f228aa2..0ea56e5711 100644 --- a/src/mbgl/layermanager/circle_layer_factory.cpp +++ b/src/mbgl/layermanager/circle_layer_factory.cpp @@ -1,5 +1,6 @@ #include <mbgl/layermanager/circle_layer_factory.hpp> +#include <mbgl/renderer/buckets/circle_bucket.hpp> #include <mbgl/renderer/layers/render_circle_layer.hpp> #include <mbgl/style/layers/circle_layer.hpp> #include <mbgl/style/layers/circle_layer_impl.hpp> @@ -23,6 +24,10 @@ std::unique_ptr<style::Layer> CircleLayerFactory::createLayer(const std::string& return layer; } +std::unique_ptr<Bucket> CircleLayerFactory::createBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers) noexcept { + return std::make_unique<CircleBucket>(parameters, layers); +} + std::unique_ptr<RenderLayer> CircleLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept { assert(impl->getTypeInfo() == getTypeInfo()); return std::make_unique<RenderCircleLayer>(staticImmutableCast<style::CircleLayer::Impl>(std::move(impl))); |