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authorKonstantin Käfer <mail@kkaefer.com>2016-11-04 17:39:14 +0100
committerKonstantin Käfer <mail@kkaefer.com>2016-11-04 21:24:05 +0100
commitc90a55959980f9ef9678a45b9c9ded906d637b34 (patch)
tree7bf7a9041c269934b3bb25f2b84934f29d330d8b /src/mbgl/gl
parenteed16cb1bb14c5de68e71ba7960cbe264cc08760 (diff)
downloadqtlocation-mapboxgl-c90a55959980f9ef9678a45b9c9ded906d637b34.tar.gz
[core] move framebuffer reading to gl::Context
Diffstat (limited to 'src/mbgl/gl')
-rw-r--r--src/mbgl/gl/context.cpp26
-rw-r--r--src/mbgl/gl/context.hpp10
-rw-r--r--src/mbgl/gl/types.hpp4
3 files changed, 40 insertions, 0 deletions
diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp
index 1cd546f407..811a038caf 100644
--- a/src/mbgl/gl/context.cpp
+++ b/src/mbgl/gl/context.cpp
@@ -92,6 +92,32 @@ UniqueRenderbuffer Context::createRenderbuffer(const RenderbufferType type, cons
return renderbuffer;
}
+std::unique_ptr<uint8_t[]> Context::readFramebuffer(const Size size, const TextureFormat format, const bool flip) {
+ const size_t stride = size.width * (format == TextureFormat::RGBA ? 4 : 1);
+ auto data = std::make_unique<uint8_t[]>(stride * size.height);
+
+#if not MBGL_USE_GLES2
+ // When reading data from the framebuffer, make sure that we are storing the values
+ // tightly packed into the buffer to avoid buffer overruns.
+ pixelStorePack = { 1 };
+#endif // MBGL_USE_GLES2
+
+ MBGL_CHECK_ERROR(glReadPixels(0, 0, size.width, size.height, static_cast<GLenum>(format),
+ GL_UNSIGNED_BYTE, data.get()));
+
+ if (flip) {
+ auto tmp = std::make_unique<uint8_t[]>(stride);
+ uint8_t* rgba = data.get();
+ for (int i = 0, j = size.height - 1; i < j; i++, j--) {
+ std::memcpy(tmp.get(), rgba + i * stride, stride);
+ std::memcpy(rgba + i * stride, rgba + j * stride, stride);
+ std::memcpy(rgba + j * stride, tmp.get(), stride);
+ }
+ }
+
+ return data;
+}
+
namespace {
void checkFramebuffer() {
diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp
index 9bfa54fa55..169aa5566e 100644
--- a/src/mbgl/gl/context.hpp
+++ b/src/mbgl/gl/context.hpp
@@ -62,6 +62,15 @@ public:
const Renderbuffer<RenderbufferType::DepthStencil>&);
Framebuffer createFramebuffer(const Texture&);
+ template <typename Image,
+ TextureFormat format = Image::channels == 4 ? TextureFormat::RGBA
+ : TextureFormat::Alpha>
+ Image readFramebuffer(const Size size, bool flip = true) {
+ static_assert(Image::channels == (format == TextureFormat::RGBA ? 4 : 1),
+ "image format mismatch");
+ return { size, readFramebuffer(size, format, flip) };
+ }
+
// Create a texture from an image with data.
template <typename Image>
Texture createTexture(const Image& image, TextureUnit unit = 0) {
@@ -167,6 +176,7 @@ private:
void updateTexture(TextureID, Size size, const void* data, TextureFormat, TextureUnit);
UniqueFramebuffer createFramebuffer();
UniqueRenderbuffer createRenderbuffer(RenderbufferType, Size size);
+ std::unique_ptr<uint8_t[]> readFramebuffer(Size, TextureFormat, bool flip);
PrimitiveType operator()(const Points&);
PrimitiveType operator()(const Lines&);
diff --git a/src/mbgl/gl/types.hpp b/src/mbgl/gl/types.hpp
index 6e1bc5f8e1..1697656469 100644
--- a/src/mbgl/gl/types.hpp
+++ b/src/mbgl/gl/types.hpp
@@ -50,6 +50,10 @@ enum class TextureWrap : bool { Clamp, Repeat };
enum class TextureFormat : uint32_t {
RGBA = 0x1908,
Alpha = 0x1906,
+#if not MBGL_USE_GLES2
+ Stencil = 0x1901,
+ Depth = 0x1902,
+#endif // MBGL_USE_GLES2
};
enum class PrimitiveType {