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authorJohn Firebaugh <john.firebaugh@gmail.com>2016-04-14 12:11:02 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-04-14 12:11:02 -0700
commita47ab85283bea14bcc464526701bafaf1b8312e2 (patch)
tree236f35eb254a4f717674488f8f49830334d7a5e3 /src/mbgl/gl
parentdb9fb97ea824bea576222b51a841a6814a9c00d1 (diff)
downloadqtlocation-mapboxgl-a47ab85283bea14bcc464526701bafaf1b8312e2.tar.gz
[core] Don't put static objects in a header file (#4707)
This causes duplicate objects -- one for every file that includes that header.
Diffstat (limited to 'src/mbgl/gl')
-rw-r--r--src/mbgl/gl/gl.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/mbgl/gl/gl.cpp b/src/mbgl/gl/gl.cpp
index c57717aa87..48f00ec177 100644
--- a/src/mbgl/gl/gl.cpp
+++ b/src/mbgl/gl/gl.cpp
@@ -10,6 +10,27 @@
namespace mbgl {
namespace gl {
+ExtensionFunction<void (GLuint array)>
+ BindVertexArray({
+ {"GL_ARB_vertex_array_object", "glBindVertexArray"},
+ {"GL_OES_vertex_array_object", "glBindVertexArrayOES"},
+ {"GL_APPLE_vertex_array_object", "glBindVertexArrayAPPLE"}
+ });
+
+ExtensionFunction<void (GLsizei n, const GLuint* arrays)>
+ DeleteVertexArrays({
+ {"GL_ARB_vertex_array_object", "glDeleteVertexArrays"},
+ {"GL_OES_vertex_array_object", "glDeleteVertexArraysOES"},
+ {"GL_APPLE_vertex_array_object", "glDeleteVertexArraysAPPLE"}
+ });
+
+ExtensionFunction<void (GLsizei n, GLuint* arrays)>
+ GenVertexArrays({
+ {"GL_ARB_vertex_array_object", "glGenVertexArrays"},
+ {"GL_OES_vertex_array_object", "glGenVertexArraysOES"},
+ {"GL_APPLE_vertex_array_object", "glGenVertexArraysAPPLE"}
+ });
+
std::vector<ExtensionFunctionBase*>& ExtensionFunctionBase::functions() {
static std::vector<ExtensionFunctionBase*> functions;
return functions;