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authorKonstantin Käfer <mail@kkaefer.com>2016-09-29 15:32:48 +0200
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-09-29 10:17:47 -0700
commitcc78b74098e02311cc646fe5b82c13641ff705fa (patch)
treeaf0219d5611f0984bf3b244a336fbc6074a44cb4 /src/mbgl/gl/value.hpp
parent15aece8a30dcc1f1f97e28180edda46d05641a2d (diff)
downloadqtlocation-mapboxgl-cc78b74098e02311cc646fe5b82c13641ff705fa.tar.gz
[core] remove dependence on gl.h types
Diffstat (limited to 'src/mbgl/gl/value.hpp')
-rw-r--r--src/mbgl/gl/value.hpp396
1 files changed, 137 insertions, 259 deletions
diff --git a/src/mbgl/gl/value.hpp b/src/mbgl/gl/value.hpp
index 1250945ba8..9110b33a16 100644
--- a/src/mbgl/gl/value.hpp
+++ b/src/mbgl/gl/value.hpp
@@ -1,11 +1,5 @@
#pragma once
-#include <cstdint>
-#include <tuple>
-#include <array>
-#include <cassert>
-
-#include <mbgl/gl/gl.hpp>
#include <mbgl/gl/types.hpp>
#include <mbgl/util/color.hpp>
@@ -14,82 +8,50 @@ namespace gl {
namespace value {
struct ClearDepth {
- using Type = GLfloat;
+ using Type = float;
static const constexpr Type Default = 1;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glClearDepth(value));
- }
- static Type Get() {
- Type clearDepth;
- MBGL_CHECK_ERROR(glGetFloatv(GL_DEPTH_CLEAR_VALUE, &clearDepth));
- return clearDepth;
- }
+ static void Set(const Type&);
+ static Type Get();
};
struct ClearColor {
using Type = Color;
static const constexpr Type Default = { 0, 0, 0, 0 };
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glClearColor(value.r, value.g, value.b, value.a));
- }
- static Type Get() {
- GLfloat floats[4];
- MBGL_CHECK_ERROR(glGetFloatv(GL_COLOR_CLEAR_VALUE, floats));
- return { floats[0], floats[1], floats[2], floats[3] };
- }
+ static void Set(const Type&);
+ static Type Get();
};
struct ClearStencil {
- using Type = GLint;
+ using Type = StencilValue;
static const constexpr Type Default = 0;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glClearStencil(value));
- }
- static Type Get() {
- Type clearStencil;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_STENCIL_CLEAR_VALUE, &clearStencil));
- return clearStencil;
- }
+ static void Set(const Type&);
+ static Type Get();
};
struct StencilMask {
- using Type = GLuint;
+ using Type = StencilMaskValue;
static const constexpr Type Default = ~0u;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glStencilMask(value));
- }
- static Type Get() {
- GLint stencilMask;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_STENCIL_WRITEMASK, &stencilMask));
- return stencilMask;
- }
+ static void Set(const Type&);
+ static Type Get();
};
struct DepthMask {
- using Type = GLboolean;
- static const constexpr Type Default = GL_TRUE;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glDepthMask(value));
- }
- static Type Get() {
- Type depthMask;
- MBGL_CHECK_ERROR(glGetBooleanv(GL_DEPTH_WRITEMASK, &depthMask));
- return depthMask;
- }
+ using Type = bool;
+ static const constexpr Type Default = true;
+ static void Set(const Type&);
+ static Type Get();
};
struct ColorMask {
- struct Type { bool r, g, b, a; };
- static const constexpr Type Default = { GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE };
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glColorMask(value.r, value.g, value.b, value.a));
- }
- static Type Get() {
- GLboolean bools[4];
- MBGL_CHECK_ERROR(glGetBooleanv(GL_COLOR_WRITEMASK, bools));
- return { static_cast<bool>(bools[0]), static_cast<bool>(bools[1]),
- static_cast<bool>(bools[2]), static_cast<bool>(bools[3]) };
- }
+ struct Type {
+ bool r;
+ bool g;
+ bool b;
+ bool a;
+ };
+ static const constexpr Type Default = { true, true, true, true };
+ static void Set(const Type&);
+ static Type Get();
};
constexpr bool operator!=(const ColorMask::Type& a, const ColorMask::Type& b) {
@@ -97,18 +59,14 @@ constexpr bool operator!=(const ColorMask::Type& a, const ColorMask::Type& b) {
}
struct StencilFunc {
- struct Type { GLenum func; GLint ref; GLuint mask; };
- static const constexpr Type Default = { GL_ALWAYS, 0, ~0u };
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glStencilFunc(value.func, value.ref, value.mask));
- }
- static Type Get() {
- GLint func, ref, mask;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_STENCIL_FUNC, &func));
- MBGL_CHECK_ERROR(glGetIntegerv(GL_STENCIL_REF, &ref));
- MBGL_CHECK_ERROR(glGetIntegerv(GL_STENCIL_VALUE_MASK, &mask));
- return { static_cast<GLenum>(func), ref, static_cast<GLuint>(mask) };
- }
+ struct Type {
+ StencilTestFunction func;
+ StencilValue ref;
+ StencilMaskValue mask;
+ };
+ static const constexpr Type Default = { StencilTestFunction::Always, 0, ~0u };
+ static void Set(const Type&);
+ static Type Get();
};
constexpr bool operator!=(const StencilFunc::Type& a, const StencilFunc::Type& b) {
@@ -117,30 +75,21 @@ constexpr bool operator!=(const StencilFunc::Type& a, const StencilFunc::Type& b
struct StencilTest {
using Type = bool;
- static const constexpr Type Default = GL_FALSE;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(value ? glEnable(GL_STENCIL_TEST) : glDisable(GL_STENCIL_TEST));
- }
- static Type Get() {
- Type stencilTest;
- MBGL_CHECK_ERROR(stencilTest = glIsEnabled(GL_STENCIL_TEST));
- return stencilTest;
- }
+ static const constexpr Type Default = false;
+ static void Set(const Type&);
+ static Type Get();
};
struct StencilOp {
- struct Type { GLenum sfail, dpfail, dppass; };
- static const constexpr Type Default = { GL_KEEP, GL_KEEP, GL_REPLACE };
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glStencilOp(value.sfail, value.dpfail, value.dppass));
- }
- static Type Get() {
- GLint sfail, dpfail, dppass;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_STENCIL_FAIL, &sfail));
- MBGL_CHECK_ERROR(glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL, &dpfail));
- MBGL_CHECK_ERROR(glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS, &dppass));
- return { static_cast<GLenum>(sfail), static_cast<GLenum>(dpfail), static_cast<GLuint>(dppass) };
- }
+ struct Type {
+ StencilTestOperation sfail;
+ StencilTestOperation dpfail;
+ StencilTestOperation dppass;
+ };
+ static const constexpr Type Default = { StencilTestOperation::Keep, StencilTestOperation::Keep,
+ StencilTestOperation::Keep };
+ static void Set(const Type&);
+ static Type Get();
};
constexpr bool operator!=(const StencilOp::Type& a, const StencilOp::Type& b) {
@@ -148,16 +97,13 @@ constexpr bool operator!=(const StencilOp::Type& a, const StencilOp::Type& b) {
}
struct DepthRange {
- struct Type { GLfloat near, far; };
+ struct Type {
+ float near;
+ float far;
+ };
static const constexpr Type Default = { 0, 1 };
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glDepthRange(value.near, value.far));
- }
- static Type Get() {
- GLfloat floats[2];
- MBGL_CHECK_ERROR(glGetFloatv(GL_DEPTH_RANGE, floats));
- return { floats[0], floats[1] };
- }
+ static void Set(const Type&);
+ static Type Get();
};
constexpr bool operator!=(const DepthRange::Type& a, const DepthRange::Type& b) {
@@ -166,55 +112,33 @@ constexpr bool operator!=(const DepthRange::Type& a, const DepthRange::Type& b)
struct DepthTest {
using Type = bool;
- static const constexpr Type Default = GL_FALSE;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(value ? glEnable(GL_DEPTH_TEST) : glDisable(GL_DEPTH_TEST));
- }
- static Type Get() {
- Type depthTest;
- MBGL_CHECK_ERROR(depthTest = glIsEnabled(GL_DEPTH_TEST));
- return depthTest;
- }
+ static const constexpr Type Default = false;
+ static void Set(const Type&);
+ static Type Get();
};
struct DepthFunc {
- using Type = GLenum;
- static const constexpr Type Default = GL_LEQUAL;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glDepthFunc(value));
- }
- static Type Get() {
- GLint depthFunc;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_DEPTH_FUNC, &depthFunc));
- return depthFunc;
- }
+ using Type = DepthTestFunction;
+ static const constexpr Type Default = DepthTestFunction::Less;
+ static void Set(const Type&);
+ static Type Get();
};
struct Blend {
using Type = bool;
- static const constexpr Type Default = GL_TRUE;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(value ? glEnable(GL_BLEND) : glDisable(GL_BLEND));
- }
- static Type Get() {
- Type blend;
- MBGL_CHECK_ERROR(blend = glIsEnabled(GL_BLEND));
- return blend;
- }
+ static const constexpr Type Default = true;
+ static void Set(const Type&);
+ static Type Get();
};
struct BlendFunc {
- struct Type { GLenum sfactor, dfactor; };
- static const constexpr Type Default = { GL_ONE, GL_ONE_MINUS_SRC_ALPHA };
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glBlendFunc(value.sfactor, value.dfactor));
- }
- static Type Get() {
- GLint sfactor, dfactor;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_BLEND_SRC_ALPHA, &sfactor));
- MBGL_CHECK_ERROR(glGetIntegerv(GL_BLEND_DST_ALPHA, &dfactor));
- return { static_cast<GLenum>(sfactor), static_cast<GLenum>(dfactor) };
- }
+ struct Type {
+ BlendSourceFactor sfactor;
+ BlendDestinationFactor dfactor;
+ };
+ static const constexpr Type Default = { BlendSourceFactor::One, BlendDestinationFactor::Zero };
+ static void Set(const Type&);
+ static Type Get();
};
constexpr bool operator!=(const BlendFunc::Type& a, const BlendFunc::Type& b) {
@@ -224,159 +148,113 @@ constexpr bool operator!=(const BlendFunc::Type& a, const BlendFunc::Type& b) {
struct BlendColor {
using Type = Color;
static const constexpr Type Default = { 0, 0, 0, 0 };
- inline static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glBlendColor(value.r, value.g, value.b, value.a));
- }
- inline static Type Get() {
- GLfloat floats[4];
- MBGL_CHECK_ERROR(glGetFloatv(GL_BLEND_COLOR, floats));
- return { floats[0], floats[1], floats[2], floats[3] };
- }
+ static void Set(const Type&);
+ static Type Get();
};
struct Program {
using Type = gl::ProgramID;
static const constexpr Type Default = 0;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glUseProgram(value));
- }
- static Type Get() {
- GLint program;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_CURRENT_PROGRAM, &program));
- return program;
- }
+ static void Set(const Type&);
+ static Type Get();
};
struct LineWidth {
- using Type = GLfloat;
+ using Type = float;
static const constexpr Type Default = 1;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glLineWidth(value));
- }
- static Type Get() {
- Type lineWidth;
- MBGL_CHECK_ERROR(glGetFloatv(GL_LINE_WIDTH, &lineWidth));
- return lineWidth;
- }
+ static void Set(const Type&);
+ static Type Get();
};
struct ActiveTexture {
- using Type = uint8_t;
+ using Type = TextureUnit;
static const constexpr Type Default = 0;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glActiveTexture(GL_TEXTURE0 + value));
- }
- static Type Get() {
- GLint activeTexture;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_ACTIVE_TEXTURE, &activeTexture));
- return activeTexture - GL_TEXTURE0;
- }
-};
-
-struct BindFramebuffer {
- using Type = GLint;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glBindFramebuffer(GL_FRAMEBUFFER, value));
- }
- static Type Get() {
- Type activeFramebuffer;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_FRAMEBUFFER_BINDING, &activeFramebuffer));
- return activeFramebuffer;
- }
+ static void Set(const Type&);
+ static Type Get();
};
struct Viewport {
- using Type = std::array<GLint, 4>;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glViewport(value[0], value[1], value[2], value[3]));
- }
- static Type Get() {
- Type pos;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_VIEWPORT, pos.data()));
- return pos;
- }
+ struct Type {
+ int32_t x;
+ int32_t y;
+ uint16_t width;
+ uint16_t height;
+ };
+ static void Set(const Type&);
+ static Type Get();
};
-
-#ifndef GL_ES_VERSION_2_0
-
-struct PixelZoom {
- struct Type { GLfloat xfactor; GLfloat yfactor; };
- static const constexpr Type Default = { 1, 1 };
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glPixelZoom(value.xfactor, value.yfactor));
- }
- static Type Get() {
- Type value;
- MBGL_CHECK_ERROR(glGetFloatv(GL_ZOOM_X, &value.xfactor));
- MBGL_CHECK_ERROR(glGetFloatv(GL_ZOOM_Y, &value.yfactor));
- return value;
- }
-};
-
-constexpr bool operator!=(const PixelZoom::Type& a, const PixelZoom::Type& b) {
- return a.xfactor != b.xfactor || a.yfactor != b.yfactor;
+constexpr bool operator!=(const Viewport::Type& a, const Viewport::Type& b) {
+ return a.x != b.x || a.y != b.y || a.width != b.width || a.height != b.height;
}
-struct RasterPos {
- using Type = std::array<GLdouble, 4>;
- static const constexpr Type Default = {{ 0, 0, 0, 0 }};
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glRasterPos4d(value[0], value[1], value[2], value[3]));
- }
- static Type Get() {
- Type pos;
- MBGL_CHECK_ERROR(glGetDoublev(GL_CURRENT_RASTER_POSITION, pos.data()));
- return pos;
- }
+struct BindFramebuffer {
+ using Type = FramebufferID;
+ static void Set(const Type&);
+ static Type Get();
};
-#endif // GL_ES_VERSION_2_0
-
struct BindTexture {
using Type = gl::TextureID;
static const constexpr Type Default = 0;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glBindTexture(GL_TEXTURE_2D, value));
- }
- static Type Get() {
- GLint texture;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_TEXTURE_BINDING_2D, &texture));
- return static_cast<Type>(texture);
- }
+ static void Set(const Type&);
+ static Type Get();
};
-template <GLenum target>
-struct BindBuffer {
- static_assert(target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER,
- "target must be one of GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER");
+struct BindVertexBuffer {
using Type = gl::BufferID;
static const constexpr Type Default = 0;
- static void Set(const Type& value) {
- MBGL_CHECK_ERROR(glBindBuffer(target, value));
- }
- static Type Get() {
- GLint binding;
- MBGL_CHECK_ERROR(glGetIntegerv(target == GL_ARRAY_BUFFER ? GL_ARRAY_BUFFER_BINDING
- : GL_ELEMENT_ARRAY_BUFFER_BINDING,
- &binding));
- return static_cast<Type>(binding);
- }
+ static void Set(const Type&);
+ static Type Get();
};
-template <GLenum target>
-const typename BindBuffer<target>::Type BindBuffer<target>::Default;
+struct BindElementBuffer {
+ using Type = gl::BufferID;
+ static const constexpr Type Default = 0;
+ static void Set(const Type&);
+ static Type Get();
+};
struct BindVertexArray {
using Type = gl::VertexArrayID;
static const constexpr Type Default = 0;
- static void Set(const Type& value) {
- if (gl::BindVertexArray) {
- MBGL_CHECK_ERROR(gl::BindVertexArray(value));
- }
- }
+ static void Set(const Type&);
+ static Type Get();
};
+#if not MBGL_USE_GLES2
+
+struct PixelZoom {
+ struct Type {
+ float xfactor;
+ float yfactor;
+ };
+ static const constexpr Type Default = { 1, 1 };
+ static void Set(const Type&);
+ static Type Get();
+};
+
+constexpr bool operator!=(const PixelZoom::Type& a, const PixelZoom::Type& b) {
+ return a.xfactor != b.xfactor || a.yfactor != b.yfactor;
+}
+
+struct RasterPos {
+ struct Type {
+ double x;
+ double y;
+ double z;
+ double w;
+ };
+ static const constexpr Type Default = { 0, 0, 0, 0 };
+ static void Set(const Type&);
+ static Type Get();
+};
+
+constexpr bool operator!=(const RasterPos::Type& a, const RasterPos::Type& b) {
+ return a.x != b.x || a.y != b.y || a.z != b.z || a.w != b.w;
+}
+
+#endif // MBGL_USE_GLES2
} // namespace value
} // namespace gl