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authorKonstantin Käfer <mail@kkaefer.com>2019-03-07 17:50:02 +0100
committerKonstantin Käfer <mail@kkaefer.com>2019-03-12 11:03:54 +0100
commite27f33062994a1b0155b44b9d471e48e93b09f8e (patch)
treeeff2ba71134b9721c16fd53378b9256b94396712 /src/mbgl/gl/uniform.cpp
parentcb64c380fbbd209cb68af60e76b7a770805353a8 (diff)
downloadqtlocation-mapboxgl-e27f33062994a1b0155b44b9d471e48e93b09f8e.tar.gz
[core] add texture bindings to draw call instead of Context member fn
Diffstat (limited to 'src/mbgl/gl/uniform.cpp')
-rw-r--r--src/mbgl/gl/uniform.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mbgl/gl/uniform.cpp b/src/mbgl/gl/uniform.cpp
index 21017d6436..8d99d4b467 100644
--- a/src/mbgl/gl/uniform.cpp
+++ b/src/mbgl/gl/uniform.cpp
@@ -68,6 +68,11 @@ void bindUniform<uint32_t>(UniformLocation location, const uint32_t& t) {
}
template <>
+void bindUniform<uint8_t>(UniformLocation location, const uint8_t& t) {
+ bindUniform(location, int32_t(t));
+}
+
+template <>
void bindUniform<Color>(UniformLocation location, const Color& t) {
bindUniform(location, std::array<float, 4> {{ t.r, t.g, t.b, t.a }});
}