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author | John Firebaugh <john.firebaugh@gmail.com> | 2017-07-19 10:03:59 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-07-19 10:03:59 -0700 |
commit | b18bb32e378ea8429b1ee7c83c209d75c82f1e4e (patch) | |
tree | 4c284c2972b3998f8525c94790d8eed0d7360fa6 /src/mbgl/gl/program.hpp | |
parent | e7f45e0b19eaa86b587e5269f85ecd0eb8a55de7 (diff) | |
download | qtlocation-mapboxgl-b18bb32e378ea8429b1ee7c83c209d75c82f1e4e.tar.gz |
[core] Revert conditional attribute bindingupstream/rv-eed89fc
Reverts eed89fcf9d099266aa793375ad63493e880f8a80, which causes issues on certain Android devices. We don't actually need this change on this branch, I brought it over only to make the subsequent commits cleanly cherry-pickable.
Diffstat (limited to 'src/mbgl/gl/program.hpp')
-rw-r--r-- | src/mbgl/gl/program.hpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/mbgl/gl/program.hpp b/src/mbgl/gl/program.hpp index 3b54ec194a..1a429c6630 100644 --- a/src/mbgl/gl/program.hpp +++ b/src/mbgl/gl/program.hpp @@ -34,17 +34,15 @@ public: : program( context.createProgram(context.createShader(ShaderType::Vertex, vertexSource), context.createShader(ShaderType::Fragment, fragmentSource))), - uniformsState((context.linkProgram(program), Uniforms::bindLocations(program))), - attributeLocations(Attributes::bindLocations(program)) { - // Re-link program after manually binding only active attributes in Attributes::bindLocations - context.linkProgram(program); + attributeLocations(Attributes::bindLocations(program)), + uniformsState((context.linkProgram(program), Uniforms::bindLocations(program))) { } template <class BinaryProgram> Program(Context& context, const BinaryProgram& binaryProgram) : program(context.createProgram(binaryProgram.format(), binaryProgram.code())), - uniformsState(Uniforms::loadNamedLocations(binaryProgram)), - attributeLocations(Attributes::loadNamedLocations(binaryProgram)) { + attributeLocations(Attributes::loadNamedLocations(binaryProgram)), + uniformsState(Uniforms::loadNamedLocations(binaryProgram)) { } static Program createProgram(gl::Context& context, @@ -142,8 +140,8 @@ public: private: UniqueProgram program; - typename Uniforms::State uniformsState; typename Attributes::Locations attributeLocations; + typename Uniforms::State uniformsState; }; } // namespace gl |