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authorKonstantin Käfer <mail@kkaefer.com>2019-03-07 13:08:30 +0100
committerKonstantin Käfer <mail@kkaefer.com>2019-03-12 11:03:54 +0100
commitcb64c380fbbd209cb68af60e76b7a770805353a8 (patch)
tree77b790ae49e8f5877be599a0dad2f413a98da43f /src/mbgl/gl/program.hpp
parent54847ea98698c85da156874dc84088772599ee3b (diff)
downloadqtlocation-mapboxgl-cb64c380fbbd209cb68af60e76b7a770805353a8.tar.gz
[core] add texture bindings to draw call invocations
Diffstat (limited to 'src/mbgl/gl/program.hpp')
-rw-r--r--src/mbgl/gl/program.hpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/mbgl/gl/program.hpp b/src/mbgl/gl/program.hpp
index df48dfea38..050ec6c268 100644
--- a/src/mbgl/gl/program.hpp
+++ b/src/mbgl/gl/program.hpp
@@ -20,7 +20,7 @@
namespace mbgl {
namespace gl {
-template <class P, class As, class Us>
+template <class P, class As, class Us, class TBs>
class Program {
public:
using Primitive = P;
@@ -29,6 +29,7 @@ public:
using UniformValues = typename Uniforms::Values;
using AttributeBindings = typename Attributes::Bindings;
+ using TextureBindings = TBs;
Program(Context& context, const std::string& vertexSource, const std::string& fragmentSource)
: program(
@@ -122,11 +123,14 @@ public:
const UniformValues& uniformValues,
gl::VertexArray& vertexArray,
const AttributeBindings& attributeBindings,
+ const TextureBindings& textureBindings,
const gfx::IndexBuffer& indexBuffer,
std::size_t indexOffset,
std::size_t indexLength) {
static_assert(std::is_same<Primitive, typename DrawMode::Primitive>::value, "incompatible draw mode");
+ (void)textureBindings;
+
context.setDrawMode(drawMode);
context.setDepthMode(depthMode);
context.setStencilMode(stencilMode);